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Tiletype (real,real)?
how do you use that command?
is it NPC Code:tiletypewater (x,y) and also how do you use (I know i cant use it offline but i just want to know to become a better scripter) setz real,real,real,real,real,real; |
Well, purely because I am doing some documentation for Graal2002, I have figured out setz. ;).
setz x, y, width, height, rise of left top, rise of right top, rise of bottom left, rise of bottom right; Its kinda funny how it works...but it works (gmaps). |
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tiletype...
could you explain tiletype (real,real) a little better?
can it alow you to walk on tiles you cant walk on, if so, how do you use it? |
you said
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So I would like to know it there is a way to use this script to make you able to walk on 1 or 2 blocking tiles (so you might be able to walk oh trees, but sill not walk on house and other things) |
You know what you do when you use setshape2?
You put in the tile type for every tile you are setting in that NPC.. Well tiletype(x,y) will return that value, but on the scale over the whole map. So a normal blocking tile would be returned as 22. Grass would return as 0, etc etc. |
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