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-   -   Level Rating? (https://forums.graalonline.com/forums/showthread.php?t=27237)

IceFire_TK 04-10-2002 04:55 AM

Level Rating?
 
Plain...To Striaght...House is to plain, to many look alike in that level...Not enough detail.

These are the most ***EST comments you can make about a leve.
Plain?! Aren't there plain pleaces in real life!?!?
Too straight? GET OUT AND CHECK THE ROADs!
House is too plain..GO in a city, or a sub-division. You'll see.
Not even detail...Places in real life have little detail

I agree that better deatiled levels are better, but you gotta give the maker credit because he/she might be building a level off of real life.

Snappledragon 04-10-2002 05:44 AM

The whole point of saying stuff like that is so the maker can know what he is doing wrong. It helps the person, if you cant take comments like that, then you shouldnt be posting your levels here. Yes, stuff like "YOUR LEVEL SUCKS" is bad, because it is trying to hurt you and it doesnt help you improve the level.

Psyker 04-10-2002 07:51 AM

I could care less about some of the comments.

Skatche 04-10-2002 09:49 AM

While we have nice, straight roads nowadays, with carefully groomed lawns and rows of identical-looking houses each with a single tree in the front yard, that was certainly not the case in medieval Europe. They had more mud, more weeds, more dirt... more nature, really. And since the process of building a house was much less mechanized, each one looked quite different. As for the roads I'm sure they had some straight ones, but they had curvy ones as well.

ZeroFXSM 04-10-2002 10:23 AM

Re: Level Rating?
 
Quote:

Originally posted by IceFire_TK
Plain...To Striaght...House is to plain, to many look alike in that level...Not enough detail.

These are the most ***EST comments you can make about a leve.
Plain?! Aren't there plain pleaces in real life!?!?
Too straight? GET OUT AND CHECK THE ROADs!
House is too plain..GO in a city, or a sub-division. You'll see.
Not even detail...Places in real life have little detail

I agree that better deatiled levels are better, but you gotta give the maker credit because he/she might be building a level off of real life.

Graal is a Fantasy World.

We want buildings and houses to look pretty, we don't want plain buildings.

You are obviously mistaken.

Spanko 04-10-2002 07:03 PM

The kind of roads used in Graal (Especially with Konidias' tileset) are very prone to getting overgrown with grass, so it's only logical to prefer non-straigth roads.
As for the houses, unlike the modern days it used to be the case that houses were pretty much designed like the builder preferred it, it wasn't globally planned by the government to build a neat neighbourhood with dozens of the same houses.

vsignasv 04-12-2002 04:57 AM

Quote:

Originally posted by Psyker
I could care less about some of the comments.


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