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-FooL- Off level NPCs?
-FooL-
I was debugging some Mithica levels when I noticed one of the NPCs had a y value of -10... considering that the editor doesn't even slide up that far, and that the level wasn't connected via map, I'm just curious how somebody could put it up that far? And how you could delete it without just deleting the entire level? Maybe the F6 debugger needs a delete NPC feature? ;-p |
It's just possible to do so by putting x=-10; in the script.
And a way of deleting is attempting to find it in a .nw format level, then deleting/moving the relevant NPC. |
Well, it wasn't moved up there, if was placed there some how, I'm sure how though :(
Well, anyway, if its a .nw you can open it in a .txt and delete that script |
Simple.
You have an image on said NPC that's 12 tiles high and move it up. |
well, that won't work, how are you sopposed to open it when you can't see it? Even if you could, you couldn't edit it because it would go back to its origional position when you prss F4
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It's been done before.
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-FooL-
That's the troubling part though Thym. The NPC didn't have an image, nor y=-10 in the script. |
Save it as .nw, and delete it via text format...
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