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For Npc Editor
Recommendation to have something so either mabye
have all npc server commands in caps and all other script in regular non caps so when its ran online with no npc server or offline it will work then when its ran with npc server it will accept the commands in caps also and will work there .. what do u think |
not a good idea
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why..
it would serve so u dont have to remark and unremark your scirpts so they can work offline then change it so they can work on p2p |
Just temporarily comment the NPC Server commands, that's not that hard to do.
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i know u can do that but i just thought it would be good if u can have it so u can make it so u dont have to do that and worry about it being npc server or not..
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umm
i think this is a horrible idea, because some people put all reserved words in CAPS...so, bad idea.
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u are changing all the graal script format.. Graal script is javascript with c++, making changes as you said it would be too strange..:)
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i know how graal is made then just color code it..
i know c++ for your information and yes they are very very much alike stefan just uses functions for us to do everything |
Ummmmm .... omg thats not a good thing
Ummm right now Falados usualy lables his npcs
//#SERVERSIDE serverpart of script then //#CLIENTSIDE clientside part of script why not just make server side work like the server would off line for parts under it then clientside well... clientside like that would be the easiest but i doubt its goign to be that easy at all fixing it to test npc server functions offline you are better off testing them online find a friend taht works on a p2p server and ask them to test the things for you. |
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