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-   -   Bring back old scripting (https://forums.graalonline.com/forums/showthread.php?t=26351)

hottie404 03-26-2002 09:41 PM

Bring back old scripting
 
u hate this!!! you cant test your scripts that use #g offline!

screen_name 03-26-2002 11:22 PM

well, u dont really need to test it like that


replace it with #c, then if it changes the chat text properlly, then u know it works, then whenever u use online just change the #c back to #g


problem solved

Saga2001 03-27-2002 02:45 AM

Quote:

Originally posted by screen_name
well, u dont really need to test it like that


replace it with #c, then if it changes the chat text properlly, then u know it works, then whenever u use online just change the #c back to #g


problem solved

if only more scripters had a brain. :'(

screen_name 03-27-2002 02:51 AM

Quote:

Originally posted by Saga2001


if only more scripters had a brain. :'(

yeah, lol :D

Saga2001 03-27-2002 03:10 AM

Wait old scripting? In old scripting you couldn't set the #g attrib offline or online, now at least online on p2p u can set it, I think you might be a bit confused...

nyghtGT 03-27-2002 10:36 AM

Quote:

Originally posted by Saga2001


if only more scripters had a brain. :'(

Poor Tin Man ...:(

screen_name 03-27-2002 10:47 AM

If I only had a brain.

:P

i love the Wizard of Oz

nyghtGT 03-27-2002 10:59 AM

Quote:

Originally posted by screen_name
If I only had a brain.

:P

i love the Wizard of Oz

me too ...

Judie Garland ...
yumm ...

Admins 03-27-2002 08:45 PM

The guild tag removing thing in offline mode is a bug that will be fixed soon

darkriders_p2p 03-27-2002 09:37 PM

does my eyes decieve me?
there is several off the topic spams in this post and Kaimetsu told me all spams would b deleted, and obviously he is ignoring some.

Falcor 03-27-2002 11:15 PM

I hate that the with() is still regaurded as a variable. rather than a valid script =_=.

and noplayeronwall; is still an error
aswell as other things

jeff335 03-27-2002 11:40 PM

For syntax purposes, P2P scripts should check offline. And being able to do all the setplayerprops wouldn't be half bad either :)

darkriders_p2p 03-28-2002 02:07 AM

Quote:

Originally posted by jeff335
For syntax purposes, P2P scripts should check offline. And being able to do all the setplayerprops wouldn't be half bad either :)
really all u need to b able to do is setnick.Because you could make NPCs to sethead & such with an NPC, nicks are impossible without quiting the editor and re-entering which no one wants to do.

darkriders_p2p 03-28-2002 09:17 AM

Quote:

Originally posted by Kaimetsu


Being off topic isn't the same thing as spamming.

so if I posted stuff like:
IM UBBER LEET
in every post its not spamming?

Saga2001 04-03-2002 07:39 AM

-FooL-

Quote:

really all u need to b able to do is setnick.Because you could make NPCs to sethead & such with an NPC, nicks are impossible without quiting the editor and re-entering which no one wants to do.

if (playerchats && startswith(setnick,#c))
setplayerprop #n,#e(9,-1,#c);

... I probably got the 9 wrong, but I'm too lazy to open the editor for this anyway. If it doesn't work, try 8. *shrugs*

Gohan43331 04-03-2002 08:27 AM

Won't work...#n is read-only offline...

Saga2001 04-03-2002 10:03 AM

-FooL-

*growls* Then use an NPC as the "test player".


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