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Access Violations
Ok as part of cloud nine we have a few scripts running.
now whenever i open a certain lvl in either editor or playing it it ALWAYS comes up with... Access Violation at address 0053AF2E in module "graal.exe" Read Address 00000000 Now i have tried it on all 3 of my systems and the same thing happens, also the guy helping me with the project gets the exact same error message. So stefan is it something you are aware of? if not then i shall send the lvl and all the bits to yuo if you would like |
It's obviously the case that specific level has bugged up, you'll have to make it again.
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I always get some kinda of "cannot focos window" or something like that :(
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the scripting invloved in cloud 9 is very precise and and :'( |
I get alot of errors, and sometimes, I'm like, playing my level, and whn there all connected, I'm moving over the levels in the editor with the arrow thing, and all of a sudden I get an error, and the level turns to all grass, and I can't restore it :grrr:
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As for my problem i know EXACTLY what is causing it playerhearts+=; That simple line causes my graal to crash. Any ideas stefan? and dont say replace it with playerhearts=playerts+1; cause i have but it is still a bug |
playerhearts+=1;
playerhearts++; playerhearts+=; is not a complete line. And in any case, hurt -1 does the same thing, with a little less class. |
I think he wants the bug fixed, no? Not just a way around it
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You guys are lucky. You at least still have the ability to lay Graal Online. Me on the other hand graal crashes my whole computer. Im playing the game and instantly my whole computer freezes. WHAT also sucks is Stefan and Unixmad removed the version before the first rev of the new version. DOSENT THAT JUST BLOW
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the += just adds 1 to itself you dont have to add the 1 after it at all so it is a complete mathamatical equation kind of thing bu just kills graal whenever you use it on the player stats |
Anoo, += waits for a second argument. ++; is +=1;
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I believe +=; basically tells the script that it's adding to the playerhearts, but it doesn't tell what it's equal to, so it keeps on adding hearts forever, making graal crash.
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