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Trigger Action and Timevar Help Please
Please help:
// NPC made by Poogle if (playerenters) { setcharani licookie-normal,; } if (actionSprikels){ this.procent+=1; message #v(this.procent) %; } if (this.procent=100){ playerrupees = playerrupees+1; x = 33; y = 18; set donecookie; this.procent=0; } while (donecookie) { setcharani licookie-sprinkels,; x = 26; y = 25; unset donecookie; } AND heres the weapon toweapons Sprikels; if (isweapon) { set sprinkels; sleep 1000000; say2 You ran out of#bsprinkels!; unset sprinkels; destroy; } if(weaponfired){ triggeraction playerx,playery,Sprikels,; } Weapon like that for easy testing. |
Re: Re: Trigger Action and Timevar Help Please
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is it like cookie hitting or something? LOL
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sounds kinda ***, why not let them eat the cookie to heal or something?
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wait wait wait...u hit people with the cookies?
don't u usually eat them? |
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Re: Re: Re: Re: Trigger Action and Timevar Help Please
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there is a little something in the newfeatures2001.txt that has a small script for triggeraction...just the weapon script though :)
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Yoshi's signature owns, that is, if you like graphical images. I just like the simple one's. Like yours Saga.
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Indeed, and I like mine 2. But his are cool. But my brain hurts because they are too big for me to comprehend. Arg. They are leet, but make smaller...I used to have a ub3r huge sig, and i got axe murdered and that learned me...;)
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If I had an image rotator, I'd be using it... |
Re: Re: Re: Re: Re: Re: Trigger Action and Timevar Help Please
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Re: Trigger Action and Timevar Help Please
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x and y the player will have to have an NPc with the action in it ... *i think* |
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Isn't it if the action is being placed on the player is should be triggeraction playerx+1.5,playery+2,action,weaponname,params;? That is as i remember it on npc server...maybe different on non-p2p?
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Like so:
NPC Code: Also its not Sprikels, its Sprinkles. ;) |
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