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The assorted 2k2 idea thread!
We haven't had one of these in a while, and there's a few points I'd like to reiterate. Plus a couple new ones. I'll be damned if anyone involved with 2k2 actually reads ideas posted in the main forum, but it's worth a shot.
1. Replace unstick me I had an entire thread devoted to this one, in which everyone, including Stefan seemed to miss my point. So, here it is, good and blunt. Instead of having 'unstick me' warp you to another level, make it so that it warps you to where you entered your current level. This will benefit roleplaying immensely. Unstick me is used, 90% of the time, to avoid being killed. This may work on 2k1 and classic, but it will not on 2k2. If there is so much emphasis being placed on being able to capture and lay siege castles and town, why in the world would you ever give people such an easy escape? The besieged will simply wait 30 seconds, warp to another partof the island and attack the invaders from behind. Simply being warped to where the player entered his current level will free any "stuck" player, without greatly interfering with roleplaying. Besides that, how many people will use your boats if they can simple shout a command and arrive at their destination ten times faster? 2. Horses, not Draisines Judging from early screenshots and Stefan's comment, draisines (and consequently railroad tracks) will be making a return in 2k2. This is especially saddening, as one of the reasons 2k1 looks so unprofessional is the mass of tracks covering it. It would be a shame to see the beauty of 2k2 ruined by such an unnecesary addition. Not only that, but they hardly fit in with the implied time period. The alternative? Horsies. It's very simple, really. A player simply goes to a horse stable, and purchases a horse. If you really want, you could make it so that the faster and more agile a horse, the greater the price, but let's not overcomplicate. The player then recieves a horse whistle. Whenever the whistle is fired, the player's horse comes running. Much more aeshetically pleasing, not to mention plausible. 3. Food --- but not like 2k1's Since 2k2 is supposedly a "roleplaying server" food is a must. However, instead of using 2k1's clunky, rarely-used system, make it so that the player's food supply is naturally, automatically drained. When a players runs out of food, his speed will slow, and his HP begin to drain. Don't restock in time, and you die. Different tasks would cause the food intake to increase, such as running up a mountain. Food could be purchased from markets, or taken off of randomly placed berry trees, or something similar. More as they come, and feel free to post your own. Try to keep them reasonable, though. :\ |
Re: The assorted 2k2 idea thread!
Should I dig through the forums and find my RP Wise threads?
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I agree. Do you have aim?
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I am lookin forward to a full working economy. This includes buying weapons to maintain you army, paying for war, taxing citizens, infrastructure costs and all that jazz
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No GoCarts 1. I was on 2002 and I saw they had GoCarts...That is not right, Looking at the time it is and all it makes no sense to have that in the game. |
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I wish they made it the only way you could play on 2002 is if you have like over 700 hours on 2001. So no newbies can get on.
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I would like to see a new sword type system.
Now that 2k2 is using the numbers health instead of hearts it would work. I would like there to various swords like fast but weak swords and powerful but slow swords. This would give it a more realistic feel and now because the new health and the sword being an actual NPC weapon now this should be no problem to script. Just make the gani play faster for the lighter swords and have the damage they do less and vice versa for the more powerful one. |
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JUST NO. That had better be faked, kiddo. :( |
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Goto these urls http://forums.graal2001.com/forums/s...highlight=Wise http://forums.graal2001.com/forums/s...highlight=Wise http://forums.graal2001.com/forums/s...highlight=Wise http://forums.graal2001.com/forums/s...highlight=Wise http://forums.graal2001.com/forums/s...highlight=Wise http://forums.graal2001.com/forums/s...highlight=Wise |
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O.o like cs a little?*
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...That wasn't faked. And now, Godspeed, Pir, and KJL are all working on CS.
Anticipation - 4534983 What happened to all the assurances that 2k2 wouldn't just be a prettier 2k1? I don't care if it's the most fun, advanced mini-game Graal has ever seen. It doesn't belong on a roleplaying server. Period. |
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ever heard of the word paint?
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raising livestock as pets, eating them, and making clothing.
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4. Extension to food idea
Each castle has stock of food, brought from markets by kingdom members. When a player is in a level in the castle, or just sits at a table, his personal food supply is not drained, the castle's is. When a castle's food stock is depleted, food is drained from the player's supply. Therefore, a true siege could easily be laid. Corner your enemy, and starve them out. |
make it so you can just heal from pots lol and not always sleep heals your wounds make it so you have to go to a medic or so
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Sleep = Healing up sicknesses and posions (sometimes) Food = refuels your statima(sp?) allowing you to move faster Bandages = heal wounds Potions do all of the above better and sligthly faster |
*goes and buys a bandade to heal my face when it bursted open*
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i dont think these would be ez to script :/
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omi if u didnt know look what they added
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It more like at when food meter is at full player runs at a little bit faster speed that normal When its down a little normal Mid range low slows a little less than normal Low slows down alot more than normal Danger slows the player to a crawl and no food = passes out |
*goes on 2002 and buys a energy bar*
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1: Modern-day hats 2: BOMYS 3: MINI-GAMES 4: Loriel err yeah sure 5: Admin toys 6: Events Team Altho handheld games liek metris is sort of acceptable Also if you really want to have Mini-games add a dream realm So you goto a bed and you drift off into a fun filled land of mini-games! |
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