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A bug or just bad scripting?
When I use disabledefmovement, do I have to script the hitplayer/testplayer part myself or will the sword image fix that automatically?
Just wondering if this is a bug. :) |
Re: A bug or just bad scripting?
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Ah, yes. Sorry.
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Bump? :(
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I don't think the gani itself should trigger an attack or people wouldn't be able to use that gani in their own custom-scripted sword scripts.
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True. :(
Now I gotta learn testplayer/hitplayer and those things I never used. ;c |
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Hitobjects, will it hurt players as well?
How big is the area it will affect? |
It think it just simulates a sword-swipe. Could be wrong, though.
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Okay, I'll have a look. :)
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The sword gani itself triggers a hit event. Yes, its true.
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I thought so as well, but it didn't work. :(
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