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tiledef2
I think that is the script command. How do I use it on a IMG that is more then one tile. (Like Pics1.png)
Thx |
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You can use, addtiledef2 image,levelname,x,y; .. to replace an image (any size) in the tile.
or "addtiledef image,levelname,type;" to replace all the tile... If u wanna replace the pics1 using the same kind of floor use type 0, if u wanna (example) add more chairs, use type 1. To know what kind of floor is for type 1, look at some examples in /levels/tiles (if u have, look at tile_inside.png) |
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They used addtiledef2 to replace part of the tileset |
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