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-   -   GuildCP upgrades due to be completed today (https://forums.graalonline.com/forums/showthread.php?t=222)

galen 03-15-2001 02:08 AM

Once the modifications are complete, the system will go under a security review by Unixmad himself. After being approved, the system will reopen to the public.

ReBBisH 03-15-2001 05:16 AM

Could you possibly explain the modifications or will they be released along with the new system?

http://www.hyperspacehq.com/rebsig.gif

SSmutz 03-15-2001 05:53 AM

are all the rosters gonna be whiped out again? i hope not, cuz me and Cloud went thtough alot of trouble to get everyone back into Dark Flame, when the last guild system was released.

ReBBisH 03-15-2001 05:55 AM

rofl, Wouldn't that be a trip...



http://www.hyperspacehq.com/rebsig.gif

bk4syth 03-15-2001 07:00 AM

That's the best news I've heard for a long time.

ReBBisH 03-15-2001 07:00 AM

I hope the modifications are positive and not negative...


http://www.hyperspacehq.com/rebsig.gif

galen 03-15-2001 07:32 AM

The mods are just some optomizations. It won't affect the rosters.

SSmutz 03-15-2001 10:10 AM

cool, will the mailing list thing finally be available?

Hawk 03-15-2001 11:26 AM

it's about...
 
It's about time....

galen 03-15-2001 11:37 AM

Status Update
 
I got the modifications on the guild application processor complete. Now I get to attack the GuildCP itself.



Quote:

Originally posted by SSmutz
cool, will the mailing list thing finally be available?
Uhhh...it's been avialable for a long time.

[update] btw, I'm going to delete all the applications in the queue since 90% of them will never be used anyway.

SSmutz 03-15-2001 12:00 PM

oh, well i guess it went up after i quit Dark Flame, cuz when i was in Dark Flame there wasnt a button for it, just the image

galen 03-15-2001 12:47 PM

lala another update
 
GuildCP modifications are complete. Now it's up to Unixmad to complete the security review.

Psyker 03-15-2001 01:05 PM

finally! I can switch my JF tag! x.x

Psyker 03-15-2001 01:15 PM

it better be worth the wait!

Lycia 03-15-2001 04:45 PM

Yay!!!!!!!!!!

Its about freaking time!

Now, maybe guilds can get back on their feet.

Also, BHALA!!!!!!! COME BACK TO US!!@#

grim_squeaker_x 03-15-2001 06:35 PM

Blah.
 
Then all we need is a link to it again, I'll just post a temporary link to it for all you guilds freaks:

Here it is! Well this used to be it anyways ^^

Lycia 03-15-2001 10:25 PM

Man, theres gonna be some old crap in the guild systems.

Old members, old public notes, blah.

Hehe, oh well. It'll be fun to read it again.

FatherDante 03-16-2001 03:31 PM

My guess is it will take Unixmad about 3 days to review it.

grim_squeaker_x 03-16-2001 07:32 PM

Blah.
 
I'm looking forward to see how many guilds who had "died" will return when it's back....

Lycia 03-16-2001 07:42 PM

I personally think there should be stricter rules regarding getting a guild so we don't have a new explosion of new guilds.


Bhala 03-16-2001 11:40 PM

I think I will talk to Galen & see if there is a way for me to be guild admin again

SSmutz 03-17-2001 12:48 AM

i emailed Galen with a bunch of rules that could be placed on guilds to reduce the number of dead guilds and guilds that would die after being created. but that was sometime ago and i dun even have the email anymore. but one of them was about making guild have their own website and antoher was giving a good reason why the guild should exist

bk4syth 03-17-2001 03:03 AM

How long will it take for Unixmad to review it? Was FatherDante right?

SSmutz 03-17-2001 03:16 AM

i bet it'll be another month

SSmutz 03-17-2001 03:17 AM

why was it removed in the first place?

FatherDante 03-17-2001 12:21 PM

Oh, sure Lycia, you talk about no explosions, you should get rid of (seven pointed Star) if that's how you feel.

waar 03-17-2001 01:44 PM

Quote:

Originally posted by Lycia
I personally think there should be stricter rules regarding getting a guild so we don't have a new explosion of new guilds.


why do you care if some people get guildcodes where the guild wont work out? thats not your problem, its theres. good guilds will prevail, no need to limit the number of guildcodes. guilds not well run will just be a guildcode that some people wear for fun. does that really bother you? the only conflict i would think this would cause is the servers harddrive might not be big enough to store all the guildcode files, but i dont think this will be a big issue.

TylerS36 03-17-2001 02:04 PM

When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.

waar 03-17-2001 02:18 PM

Quote:

Originally posted by TylerS36
When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.
why?

what such awful thing do they do to you that you wish them gone?

Lion'el-Jonson 03-17-2001 05:01 PM

Quote:

Originally posted by SSmutz
why was it removed in the first place?
There were bugs with account names. You see I couldn't join a guild (at least wear the tag) because my acc. name would show as Lion\'el-Jonson and it would say my account did not exist

Lycia 03-17-2001 06:32 PM

Quote:

Originally posted by TylerS36
When the guildCp gets up, all guilds with less than 2 members should be deleted, so all these dumb 1 person guilds on G2k1 will be deleted.
The guilds on G2k1 have nothing to do with the global guild system. Those are local tags, not global.


Additionally, I gave up (Seven Pointed Star) in exchange for my (Admin) tag.

galen 03-19-2001 07:50 AM

FINALLY!!!
 
Later tonight, the GuildCP will be open for G2k1 subscribers. Once we verify it's no longer causing problems, it will be opened for everyone.

FatherDante 03-19-2001 08:50 AM

Why, it's the proverbial "moment we've all been waiting for."

JoMomma 03-19-2001 09:42 AM

I'm currently trying to make my own little "GuildCP" for my site for the server I'm working on... not a GLOBAL one, and not one that'll work as seemlessly as the official GuildCP, but one that'll help users and the Guild Manager actually manage the guilds. One problem of course being that I can't access the graal database like the GuildCP code could... access permissions, lack of knowledge of the layout, and lack of knowledge of meaning of the data in the fields won't let me hook into the real database to pull out anything... and well, I wouldn't expect to get access to it. But for what I'm gonna do, it should work.

Lycia 03-19-2001 11:38 AM

Yay!!!!!!!!!!

I can't wait to get a pile of tags updated for things.


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