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Big bug which needs to be fixed, and quickly...
Basicly when you set a playerprop above #P1 (which is a gani attribute) it COMPLETELY screws up your account. Everything can be read fine by the NPCs, but when viewing through RC all your weapons are gone and everything, and it is basicly impossible to edit your attributes. This needs to be fixed, and fast...
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bump
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*got no idea what he's talking about*:confused:
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Hehe then wait for someone who does know and can fix it to answer, until then keep bumping.
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:(
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You should have posted this in the bugs forum. Things move much slower there, so you wouldn't have to bump so often.
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ok.
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Hmmm What do you mean with 'above #P1' ?
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Stefan, you should add more gani attributes. :(
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Completely screws up the account. Completely. Take a look: |
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After setting a playerprop above #P1
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:(!
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omi, maybe it just pertains to the server. since torches and bomies work on 2k1, and they use attribute 2 =\
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All ganis for music instruments, torch, kart, riding on bomy,
and bamboo stick use attributes like #P2 and #P3 Can you give more informations, like the script (server-side, client-side?) |
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It is a client side script, and it is in a timeout loop (0.1 timeout). Its also a NPCW, in the weapons database. If you need even more info, I could send the whole script. I would have to PM it though...don't want anyone seeing it. |
Soul Blade -
-bump- Stefan please, I need this problem solved. |
Hmmm I will turn off sending the gani attributes to
the RC since its not displaying anyway. May be the player attributes string is too big or so, not sure |
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This is how long the strings are... When I set only #P1, it works, and keep in mind that #P1 is also one of the largest strings.... Works- setplayerprop #P1,murasamune_armor_knightsarmor.png; Doesn't Work- setplayerprop #P2,murasamune_helmet_knightshelm.png; setplayerprop #P3,murasamune_shield_knightsshield.png; setplayerprop #P5,murasamune_boots_leather.png; Thanks... |
*bump*
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A diagnostic of your error can be found here:
http://trouble.nwgeeks.com/ |
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