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this.owner
Bah. I fell stupid, but how would I do this? Like if on 2001 for mining. (This.owner)
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here's a SIMPLE example..
NPC Code: I think that would work...maybe. |
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=D no prob.
Lemme know if ya need more help via forum PM. |
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Um why should u use server-strings for this?
use save-vars and playerid: NPC Code: for showing the owner's name I would use messagecodes, showcharacter and an empty gani (without showcharacter I always had problems with messagecodes, they didn't work the right way) |
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umm I made it simpler for Pot Making... I always make it simpler... but mine is close to first version... though I didn't finish reading it...
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Yah, this.strings are the obvious way to do this -_-
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i never knew you could use that thats helps a lot if it is true |
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learning new things that is. |
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it would help with some syntax of mine
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or <>
can be !string1=string2 |
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wouldn't you use !strequals(stringwhatever,stringwhatever2)
?? another question about <>, i guess i thought about it wrong, you cant specify a rang with that can u?? |
lol
i think he meant vars but was tired. i am not sure if !var1==var2 would work. o it wouldn't, because the var1 becomes false... |
<> just means that the first var has to be bigger or smaller then the second
um lets show it another way: if(var1<>var2) message Oki; if var 1 and var2 are the same nothing will happen if they aren't the same the NPC will say "Oki" or lets say it's the opposite of == |
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but what u prefer is sure the best way ;) *rofl* |
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