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Displaying Current AP
In a npc how would you make it so the current ap of your player shows in text in a npc while playing the level.
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if (playerenters) {
for (i=0,i<playercount,i++) { hitplayer i,40,players[i].x,players[i].y; } say2 You have squirrels in your pants; } |
Quote:
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ummm
Slak's script will probably work, or you could try
having something like if (timeout) { showimg 222,@ap: #v(playerap),playerx,playery-5; timeout = .1; } that would put the ap somewhere above the players feet. |
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