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Help me
Ok,
How would you make a waepon that shoots somthing like and arrow but with a dif gif, damage, and lets say things thats stop it? Also how would I make it check if a person had a certain type of armor? -Knight_Vincent |
~AlphaFlame~
For the arrows... use an array to store the direction/x/y of the arrows, use your own images, and use a hitobjects... to detect tiles, use tiles[x,y]=.... For the armor... probably triggeraction looping.. if(actioncheckarmor){ if (this.armor=1){triggeraction armor1,x,y,;} } Or whatever the format for triggeraction is... too lazy to check on it right now. |
Ok,
Also how would I make the weapon stay out infrount of the person untill they fired the weapon again? Oh and how do you set a gain? -Knight_Vincent |
setani ganiname,params
since you probably don't know how to use params just do setani ganiname,; |
Ok,
How do i make it change ganis when fired and also whats the keydown number for "D"? -Knight_Vincent |
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and for the keydown, it's either 4,5, or 6 try this to find out which one since I don't feel like opening graal right now. You don't need a keydown for D since weaponfired looks for the D keydown but if you must know it, it's 4, 5, or 6, can't remember which |
Whoops,
Oh yes... now I rember that... ohwell. Anywho lerts say i made something shoot a object. Where in the fireing code (traveling part) would I put the setcoloreffect and drawaslight? -Knight_Vincent |
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Hehe,
Magical Fire Arrow bow and I dont wana use the stupid fire ball :D. -Knight_Vincent |
~AlphaFlame~
You'd put it in the timeout section, duh... |
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