![]() |
X-Mas House
I am thinking about making X-Mas set of levels, and also make it like an entery for my LAT Aplication, though there are some things that stop me!
1. Graal2002 on X-Mas and in it'z first minutes there will be all P2P accounts (That'll be funny), anyhow then who the hell needs thouse lvls and bowling ally? 2. I still don't get how to make those dumb light effects... so How do i do em? |
0.o
|
Re: X-Mas House
Quote:
|
Re: Re: X-Mas House
Quote:
we want light effects that flash, move in circles, move in all directions |
Re: Re: Re: X-Mas House
Quote:
I tried light effects but i dont know if they worked cos i cant see em on my com bbbbbboooooooooooooooooo hhhhhhooooooooooooooooooo hhhhhhhhhhhoooooooooo |
Re: Re: Re: Re: X-Mas House
Quote:
i can do all kinda light effects flashy, spinny, moving anywhere, but i still cant do the exploding ones :( |
anyone know how to make a command repeat its self? if i knew then i could complete my light effects that move.
|
Quote:
|
could you explain? i just watched about 4hrs of t.v. and im so damm brain dead!!!!!! i dont know how im breathing right now!!!
|
if (timeout) {
*code; } timeout = 0.1 <---- thats the lowest timeout can be |
got ya
|
Quote:
|
Quote:
i also tried putting the timeout = 0.1 inside the brackets but still it doesnt work if (created) { drawaslight; dontblock; setzoomeffect 1; setcoloreffect 1,0,0,.99; } if (playerenters && timeout==0) { sleep 0.1; y=37.5; sprite=1; dir=2; sleep 0.05;........ .........sleep 0.05; sprite=0; } then i tried if (created) { drawaslight; dontblock; setzoomeffect 1; setcoloreffect 1,0,0,.99; } if (playerenters && timeout==0) { sleep 0.1; y=37.5; sprite=1; dir=2; sleep 0.05;........ .........sleep 0.05; sprite=0; } timeout = 0.1; also f (created) { drawaslight; dontblock; setzoomeffect 1; setcoloreffect 1,0,0,.99; } if (playerenters && timeout==0) { sleep 0.1; y=37.5; sprite=1; dir=2; sleep 0.05;........ .........sleep 0.05; sprite=0; timeout = 0.1; } |
you don't need to check to see if timeout is assigned a value, just make it
NPC Code: |
if (created) {
drawaslight; dontblock; setzoomeffect 1; setcoloreffect 1,0,0,.99; } if (timeout) { sleep 0.1; y=37.5; sprite=1; dir=2; sleep 0.05;........ .........sleep 0.05; sprite=0; } timeout = 0.1 |
Quote:
|
both of those dont work
|
Quote:
|
try taking the sprite=1 out
why you have it there i have no idea |
its a recording code
i press alt+6 start recording then alt+7 to stop i take the recorede script (saved as a txt in levels folder) i add the script into the light effect script and there i have a moving light but i want it to repeat the ...... are where i made breaks in the script so i could fit it in here because its very long |
dont use
if (playerenters && timeout=0) which is WRONG just use if (timeout) { code } timeout = 0.1 |
ill try it
and pray |
great! it works except for a little jolt type thing at the end when it starts over and it skips some lines but other than that it worked
|
its probally the way youve done it
if youve made it go round in circles by changing the x,y its VERY scrappy if youve made it move in random directions its VERY scrappy |
i kept the same script but made the
if (playerenters && timeout==0) into if (timeout) and added timeout = 0.1 on the bottom |
yes but what im saying is making it move by changing the x and y is a very scrappy way to do it
|
it works though
|
yes it works
but a) there are better ways to do it b) it is a lot harder to edit c) there isnt a C yet |
| All times are GMT +2. The time now is 11:58 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.