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carry gani
I made a gani for carry (moving) and i used the command replaceani carry,mycarry; but as soon as you move with a bush in your hand you just throw it.... Does anyone know why is it doing that?
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What you mean? Can you attach the level in a zip so i can see what your talking about?
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well
lol, well me and the other guy working on it dont want to release it yet, but like, instead of using the bush gani to walk around with a bush or something, we want it to play a new gani of walking with a bush after you get a certain item from a quest..... sorry its hard to explain..........:confused:
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you mean it is like a real bush? where you can pick it up over your head and walk around with it?
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yea
only its a new one because of a certain something you will have, but only if you have it that gani will show when you walk around with a bush, i dont know if im making sense, its my nat that is doing most of the scripting
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I have not tested that yet, may be you need to
replace all carry ganis (at least carry and carrystill) because it throws the bush away when it's not a carry gani um |
oh :'(
well if it is ever tested, and you figure out how to change the gani when you get a certain item, please let me know because its important for our PW project:D
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I like poop
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Quote:
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dont use replaceani lol..
i replaced walk with spaceship1 got on newmain and everyone was a spaceship |
i think you have to keep setting the carry image them =)
like: if(created||timeout) { setplayerprop #3,bush.png; timeout=0.05; } |
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