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Reading other players stuff
~AlphaFlame~
Support for reading other players flags/variables/strings should be added, beyond just players[i].hearts and stuff... maybe something like playersflag[i].flag-name playerstring[i].string-name players[i].var Then we could do something like if (weaponfired){ for (i=0;i<playerscount;i++){ if (playersflag[i].canbehit=true)hurtplayer i,players[i].x+1.5,players[i].y+1.5; } } And the such. Or, HP SYSTEMS! |
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