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I need it where when you touch it and/or it touches a wall it goes the opisite direction(left and right).
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ok...
It is something like this...
//KJL's Example if (onwall(x,y)&&me.go.right==1){me.go.right=0} if (onwall(x,y)me.go.right==0){me.go.right=1} if(playerenters){timeout=1;} if(timeout){ if(me.go.right==1){x+=1} if(me.go.right==0){x-=1} timeout=1; } //NOTE: I did this off the top of my head so I dont // know how much of it works. I think all of // it will work perfectly fine |
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