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Asteroids.
Well... I made this asteroidsish game script a while ago.
It's hardly done, but i haven't had time to work on it for a long time. So I'll just see what ya think as it is. NPC Code: If this is totally confusing to you. aw well. If this looks too easy. aw well. Fact is I scripted this a while ago and If I put some real work into it I could do it a lot better im sure. |
very nice, i like it :D
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*cough* i think this is from http://zorgonline.cjb.net *cough*
*cough* could be wrong though *cough* |
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I assure you that you are totally wrong. But I'll go check it out and see if I find it... if I do... I know how it got there. (posted this script somewhere a few days ago). |
sorry about my accusation i have just seen an asteroid script similar to that, that i found on a graal site but yours is far different from it ... yours is very neat though ...
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Yah it's ok.
Just remember. I don't post stuff that isn't mine ;) |
:-)
yeah i always have known rogue to own at arrays.
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And they used to say Arrays aren't useful for hardly anything :cool:
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just because zorg has it doesnt mean they made it
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zorg doesn't have it.
they do have a space-ship though it's nothing like mine but it is really cool. it says delphi inc made it. |
la la la la la la la!
hey hey ! woo :spam: I like my Asteroids script it's just not working perfectly |
one thing i noticed:
NPC Code:if (keydown(5)&&!warped==1)warpship(); i've had problems before with !(var)==(var)... :P so i just use (var)!=(var) |
hmm... well it doesn't hurt it. haha
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~AlphaFlame~
I'd say it's about average-nice scripting... at least it isn't 9kb like mine... x.x; *trots off with an axe* |
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Hmm.... At one time the only script you could find that used arrays was the TechBow.... I think. Yes that was it. |
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