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Question
I used server.time in a script but when i change levels it always resets. Does anyone know the problem?
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Re: Question
Quote:
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umm
im not sure, but i think it's because there is no server to store that information, so yes, it will reset. if you use client.time it should work. if you set a string, it will be put in YOUR flags offline (for setstring server.blah,1) but will be stored in the server online.
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ok thanks il try that later. But the online thing i cant test which kinda sucks.
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