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Percent Done?
How do i script something where it got hit with an axe and it goes up 1 %and when it gets to a hundred it gives you a flag? I really need this
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axe:
if(playertouchsme){ toweapons axe; } if(weaponfired){ setani sillyaxejustdoaganiandputthenamehere,; triggeraction playerx+1.5+vecx(playerdir)*2,playery+2+vecy(playe rdir)*2,axe,; // Jay I use triggeraction because it gives me 50% more power!!! } the thing u work at if(actionaxe){ this.procent++; message #v(this.procent)%; if(this.procent==100){ set sillyflaghere; this.procent=0; } } should work... |
Thank you
Thank you very much... I will test it
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No Working!
Ack it doesnt work! it changes Percents if you touch it not if you hit it
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um =/
u could use a timeout for the percent showing... |
I figured out how to do it..
There were just 2 errors.! Proablly made by me Thanks for the help!
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