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It'd be nice if in the level editor, you could make door links easier using point-and-click, because entering x and y and level names all the time get really boring. I love making levels, but I hate the time it takes to link everything together.
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Linking can be very time consuming...
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Linking isn't that bad...
But reviewing player-houses is... |
Yeah, linking isnt that bad.. looking at a doors (or other objects) coordinates I can tell exactly where the opposite doors link should be... unfourtanetly some people seem to not notice the importance of a good perfect link.
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What's annoying is converting a level to .nw and having to rename all the links. :\
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Yea, the first time I made Bomy Caverns I sent them as .graal levels, then later realized that Stefan had to change them all to .nw, so I went ahead and did that myself for the updates so they could get online a little quicker.
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Argh!@#
Level linking is a pain right in the ***!!! I do not like it. I'd rather tile, highlight the area where I want the person to start, and then click where I want them to wind up, and be done with it. |
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Hmm.
I have no problems with level linking myself, it's quite easy actually....
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You people have to remember to turn the radio on while tiling/linking! nah, just kidding. Finding correct links is EZ!
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I think the best solution to the problem would be for Stefan to add a .nw level editor to the g2k1 subscription package :)
Then we wouldn't have to change the format of all our .graal's , and linking would be (a little) easier. |
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