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I think a great idea would be tiles that could be "destroyed"
For example, you could destroy a certain wall. Some tiles could take more abuse than others. If there was a house I did not like, I could reduce it to a pile of rubble... Then at a set time, all destroyed tiles would reset themselves, and its back to normal. This would be great for you Castle Ideas. So far there has never been a way to force your way into something, this would be great for the RPing element. |
That's what NPC scripting is for- anyone can make a tile like that already.
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