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Question about how races are made.....
Bomy's/Humans are made using the female/male script right?
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Short answer no, long answer they were made originally with showimg and hideplayer, then setani, but now they can be made with replacegani
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So basically if this was true then if I had a sex change operation I'd turn into a bomy? Neat.
But anyway, no that is not the case, from what I've heard it's actually stored in a string called client.race, although for being a bomy you'll need some special NPCW's. |
Replacegani ? ho hum never knew that ;x
how/where is this used/is this used for swim.gani on providence? :asleep: :spam: |
It's replaceani, and it replaces a regular animation with a pre-made one. Wings, for example. You could take idle.gani, and add wings to the character, and save it as idlewings.gani. Then, in a script, you could have something like
if(playerenters){ toweapons *Wings; this.wings=off; } if(weaponfired&&winges==off){ replaceani idle,idlewings; }else{ replaceani idle,idle; } |
Re: Question about how races are made.....
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