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-   -   Recent Update: Bigger inventory (https://forums.graalonline.com/forums/showthread.php?t=134270032)

Spiker 07-04-2015 10:06 AM

Recent Update: Bigger inventory
 
New bigger inventory! The main portion of the inventory now holds 30 items compared to the 16 it used to, and the container portion now holds 16 items compared to the old 9. This is the most amount of items we can have on screen at any time for the inventory portion. I tried to add more items, and the whole inventory spazzed. :mad:

Should be no bugs, but if you come across any, please let me know.

http://oi62.tinypic.com/2lbe5qp.jpg

scriptless 07-04-2015 01:05 PM

Quote:

Originally Posted by Spiker (Post 1736965)
New bigger inventory! The main portion of the inventory now holds 30 items compared to the 9 it used to

Correction, it held more then 9. Only the sack's held 9 items. The main area, held 12 or 16.

Quote:

Originally Posted by Spiker (Post 1736965)
I tried to add more items, and the whole inventory spazzed. :mad:

Should be no bugs, but if you come across any, please let me know.

No duh, I told you problems will occur. And there actually are a few bugs, but I will let you figure them out the hard way since you don't seem to listen very well.


Also, now I see why you obsessed so much over a bigger inventory. You have a hacked inventory to support infinite weight. -6000 KG, lol. Just remember don't store too many maps in a sack unless you like never being able to open said sack again. That bug has been there 10+ years.

Spiker 07-04-2015 01:13 PM

Quote:

Originally Posted by scriptless (Post 1736966)
Correction, it held more then 9. Only the sack's held 9 items. The main area, held 12 or 16.



No duh, I told you problems will occur. And there actually are a few bugs, but I will let you figure them out the hard way since you don't seem to listen very well.


Also, now I see why you obsessed so much over a bigger inventory. You have a hacked inventory to support infinite weight. -6000 KG, lol. Just remember don't store too many maps in a sack unless you like never being able to open said sack again. That bug has been there 10+ years.

First of all, the -6000 kg isn't an inventory glitch, it's from my endless sack.

If you're going to tell me I'm doing everything wrong, why are you posting in my post?

scriptless 07-04-2015 01:22 PM

Quote:

Originally Posted by Spiker (Post 1736967)
First of all, the -6000 kg isn't an inventory glitch, it's from my endless sack.

If you're going to tell me I'm doing everything wrong, why are you posting in my post?

1. Endless sack's don't work that way. Everyone that has one can already confirm.
2. You asked for it.

Quote:

Originally Posted by Spiker (Post 1736965)
Should be no bugs, but if you come across any, please let me know.

I am confused, you do wan't to know or you don't? Because your getting kinda hostile.

Spiker 07-04-2015 01:27 PM

I asked for you to report bugs to me about the new inventory. This has happened to me since I got the endless sack about a year ago. I did debug it, not just release it. I know what goes on in my inventory on a daily basis, thanks.

You told me you weren't gonna tell me the bug you found, and you're insulting me based on the fact I make something different in a game you don't even play.

What is your issue? You telling me I'm being hostile? You've been acting like this for months.

scriptless 07-04-2015 01:29 PM

I told you 1 bug, that still exists thats easier because of your update. The rest is up to you to find. And thats probably a good thing because you would just rage out if I told you all the others because I would be telling you whats wrong.. and apparently thats a problem to you.. What is YOUR problem dude.

Spiker 07-04-2015 01:32 PM

lol. k

Crow 07-04-2015 06:53 PM

You're both acting like the saltiest ****ing children right now.

shrimps 07-04-2015 09:53 PM

Quote:

Originally Posted by scriptless (Post 1736968)
1. Endless sack's don't work that way. Everyone that has one can already confirm.
2. You asked for it.



I am confused, you do wan't to know or you don't? Because your getting kinda hostile.

I stopped reading after you guys started arguing, yeah that's how endless sacks work scriptless.....

Supaman771 07-04-2015 10:54 PM

Quote:

Originally Posted by shrimps (Post 1736974)
endless sacks

Why does this exist? :confused:

Cool on the bigger inventory thing, now if only I could actually see the numbers on my health bars without squinting.

shrimps 07-05-2015 05:24 AM

I assume corruptness in the beginning, then some were evented and some spawned for RL currency....?

Elk 07-05-2015 06:28 AM

script endless sacks so that they drop all items into the inventory upon connecting onto server and make them useless

ez

xXziroXx 07-05-2015 12:34 PM

holy **** the salt in here is unreal

scriptless 07-05-2015 05:27 PM

Quote:

Originally Posted by shrimps (Post 1736974)
I stopped reading after you guys started arguing, yeah that's how endless sacks work scriptless.....

Not all of them apparently. How different types of endless sacks were made I'm not sure. And yes corruptness created them. Most of them were bought via USD or Nihil. They have been around for a long time not sure when the first one was made but even 6 years ago there wasn't half a dozen in existence and now theres dozens.

Elk 07-05-2015 05:44 PM

just make them useless, its okay :)


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