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-   -   To help new players (https://forums.graalonline.com/forums/showthread.php?t=134269902)

Eclipse 03-09-2015 09:55 AM

To help new players
 
Era's walk speed system is a serious disadvantage to new players.

The first question they always ask is whats the best way to make money, 90% of the time we tell them to pick trash. BUT to pick trash and make decent money you need to run around the server and avoid people trying to kill the noobs.
Picking up a bunch of trash / shells/ rocks just makes you stupidly heavy unless you have a lightweight potion thats unrealistic to new players at 20k each

Right now on era my inventory is considered light at the moment and still i'm at 583/180 weight and 180/12 volume.

i think we should just delete that whole volume and weight system for your inventory and just make Eras walkspeed 1.08 default and not drop.

Lightweight pots will still be valued because everyone will still want the bonus to get 1.13



TLDR:
delete the volume and weight systems and default walk speed to 1.08 to help the noobs

Tim_Rocks 03-09-2015 10:05 AM

And make houses and lockers completely useless in the process?

Elk 03-09-2015 10:18 AM

they should be happy to still have their shells after they died

i remember losing money on death a couple of years ago, ATM's had a use

youd hire bodyguards to protect you on the way to the bank

Kamaeru 03-09-2015 01:01 PM

Yeah, you can't baby the new players either. I remember starting anew and players trying to come and kill me, as soon as I got any guns they were no longer a problem. Then again, I was hardly an inexperienced player. The difficulty curve for new players is my favorite aspect of Era.

Kohola_KinG 03-09-2015 02:00 PM

They can buy potions from the store for a few bucks. And theres potions in the mall going for $12000.

Money has increased a lot in todays economy and i think the prices should have increased for everything else. I think with them being high priced makes them get active more to work harder to get $$ to afford the things they need.

Eclipse 03-09-2015 02:18 PM

Quote:

Originally Posted by Tim_Rocks (Post 1735353)
And make houses and lockers completely useless in the process?

a house is useless for me because i have so much stuff if i drop a single hat or gun i have to buy a strength potion to pick it back up

so i don't know how it would make them useless seems like it would make them more beneficial

ooger 03-09-2015 05:23 PM

At least make a minimum speed of like 0.8 so people can manage to scrape together cash to get a LW without being a complete sitting duck

Supaman771 03-09-2015 05:24 PM

I remember when I bought all the potions in the mall and people said I was crazy.

Whats the profit margin on about 1200 potions at 1.5k each?

Demisis_P2P 03-09-2015 06:25 PM

Walk speed system needs an overhaul in general but getting rid of it completely is not the answer.

Eclipse 03-09-2015 07:01 PM

walk system is fine, the weight / carrying system needs the overhaul

Godzilla 03-09-2015 09:11 PM

Houses are still used as a basis for people to share items with one another, that's the only use I have ever used them for, never to make my weight less, only wayyyyy back in the day maybe but I feel like the use for a house changed a long time ago.

Tim_Rocks 03-09-2015 09:39 PM

I do agree that something needs to be changed. Personally I've always just made it so the system never actually affected me.

WillaWonka 03-10-2015 12:05 AM

the forums are more entertaining then the actual game. nuff said.

Frankie 03-10-2015 11:55 PM

era isn't about appealing to new players, it's about keeping the current player base happy.

shrimps 03-11-2015 12:19 AM

Wait.... I thought everything they've been doing is catering to the newer players? To me it just seems everything is becoming easier to acquire.

Demisis_P2P 03-11-2015 06:06 AM

Quote:

Originally Posted by shrimps (Post 1735379)
Wait.... I thought everything they've been doing is catering to the newer players? To me it just seems everything is becoming easier to acquire.

This is fine with me.

Hopefully the next step is to add meaningful item descriptions to every item so that players know what they do. And for items with a second function (trash dash, dualable, prone, switching hands, etc.) add that to the description.

natchez416 03-11-2015 01:55 PM

Quote:

Originally Posted by Demisis_P2P (Post 1735382)
This is fine with me.

Hopefully the next step is to add meaningful item descriptions to every item so that players know what they do. And for items with a second function (trash dash, dualable, prone, switching hands, etc.) add that to the description.

Would you please stop making so much sense? This is grawl.

ilovegirlzz 03-11-2015 02:35 PM

orrr people could not charge 20k for a damn lw pot?

Kohola_KinG 03-11-2015 07:53 PM

Quote:

Originally Posted by ilovegirlzz (Post 1735390)
orrr people could not charge 20k for a damn lw pot?

You make a thread complaining theres to much money in the economy and then complain items are priced to high? Please make sense.

Cubical 03-12-2015 09:45 AM

maybe a better idea would be to create a 'Parkinson disease' that will spread through era that causes you to walk really slow and cause you to twitch and change directions/fire your weapon randomly. The only cure would be a cash shop antidote that cost $10 usd that would last for 5 minutes but for ever parki patient you kill it extends it another 5 minutes.

The antidote should have diminishing returns as well so each time you drink it it becomes less effective.

Tim_Rocks 03-12-2015 02:19 PM

Completely agree with Cubical.


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