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requirements for making a minimap?
I have scoured the forums for a while now in regards to making a minimap. The o lyrics information I can find is that you can use the offline editor and press "m" to make a big map and then resize it to be a minimap. And that there are other programs you can use to make higher quality images. My questions, however, are the following. What are the sizes the image needs to be to properly be displayed? And how do you set the minimap? I did not see documentation on the graal bible in regards to the minimap, only big map and gmap.
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Pretty sure it's disabled.
On Era iPhone we have a script warping around the gmap and creating an image of the levels, including NPCs. That image is being resized and saved |
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Just clueless as to what size to make the minimap and how to initialize it. I already have a image just no clue how to use it. |
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Those are likely custom systems. I went away from using mini maps in favor to a radar style map. A lot easier to manage since you're working with exactly one image.
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Hmm sucks that we magically cannot use minimap offline anymore in a tool that hasn't been updated since 2.220. Guess I'll just live without it offline then since offline won't run gs2, only gs1. The default one that the game came with built in would a been bad ass but guess it's not possible. Could a sworn you needed some set map or loadmap or some 2 line script to initialize it.
Also rather disappointing that there's no documentation on how "minimaps=" worked in server options. Guess you guys claim it's removed so I shouldn't even worry about it. |
default minimap images were not disabled last time i checked, you just add this in the gmap file itself:
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Wow okay I knew there was a gs1 script and server option. I never found documentation for the gmap attribute. But still 1 more question is what size limits does the minimap have? Can it be infinite size or at some point will it just not show because it's too small or too large?
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