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Force Player.Paused
Is there a way to force the player to be paused with the default pause? I know there's player.paused but it's just boolean of course.
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I believe this is the answer you are looking for :)
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That disables pause, but what I want to do is actually make the player paused per default pause. Like if you touch a block, it makes the player paused.
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I don't think that is possible, however, you can make your own pause system.
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Wanting to stay in default is all. I know custom is better, and I had a custom one, just prefer to use default if possible.
I could just freeze the player and show the pause screen I suppose. Thanks! |
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