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Players disappearing on GMAP/Levels
On any level in the gmap or a regular, single level, if you aren't within like 1 tile of a player, they disappear. This used to not happen, so I don't know why it's doing that.
I've searched and didn't see it (probably missed it somewhere). What can cause this to happen? It's a gmap that worked fine before, so it shouldn't be set up wrong or anything unless something recently has changed in graal. |
Another thread had the same issue. The solution was this:
Quote:
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Yes it did, odd that the default didn't kick in but adding it fixed it. Thank you!
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Normally logs/rclog.txt should show who messed up the options ;)
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