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-   -   Invisible Players Issue (https://forums.graalonline.com/forums/showthread.php?t=134268572)

MattKan 08-03-2013 06:51 AM

Invisible Players Issue
 
Dev YoGiWonka was purchased about an hour ago and is currently experiencing an issue where, unless players are within about 2 tiles of each other, they are invisible to each other.

There are no scripts on the server. Restarting the NPC server did not solve this issue.

Any ideas?

alissalee 08-03-2013 07:12 AM

first off it the sever was not staff only others could see the problem...

Tricxta 08-03-2013 10:09 AM

Bet is it's some kinda optimisation aimed at mobile servers.

Angel_Light 08-03-2013 10:26 AM

Check this in your server options

PHP Code:

 syncdistancex=number
 syncdistancey
=number
 syncbydistanceinside
=true/false

Define the radius 
(in tiles) at which players are synced to the screen. 
This is used for GMAPs to reduce players from being drawn outside of 
the specified radius
. By default, it is being drawn at 192x192. 

Source : Server Options - Wiki

callimuc 08-03-2013 11:59 AM

Quote:

Originally Posted by Angel_Light (Post 1721465)
Check this in your server options

PHP Code:

 syncdistancex=number
 syncdistancey
=number
 syncbydistanceinside
=true/false

Define the radius 
(in tiles) at which players are synced to the screen. 
This is used for GMAPs to reduce players from being drawn outside of 
the specified radius
. By default, it is being drawn at 192x192. 

Source : Server Options - Wiki


Beat me to it.

It's some sort of sync error you are experiencing. As the server is that new I doubt you are having any scripts changing the sync distance, so it should only be that serveroption

MattKan 08-03-2013 04:57 PM

Quote:

Originally Posted by Angel_Light (Post 1721465)
Check this in your server options

PHP Code:

 syncdistancex=number
 syncdistancey
=number
 syncbydistanceinside
=true/false

Define the radius 
(in tiles) at which players are synced to the screen. 
This is used for GMAPs to reduce players from being drawn outside of 
the specified radius
. By default, it is being drawn at 192x192. 

Source : Server Options - Wiki

This fixed it, thanks!

Default must be 2 or something now because those lines weren't in the server options at all before.


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