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Unique Servers Leading to Success
Is there any real concrete reason why a server with all new "non-graal" images would be successful.
I'm talking about new body's, heads, GUI images, sounds, etc. I realize a new player entering the server would have to download all the new content, but that doesn't seem like a decent reason to lead to failure. I want to continue on my server Age Online (You can find game play video in the Player World forums) But I don't want to be putting man hours in something that will not be able to go on the classic list. Thoughts? On a side note: Who is an active global staff member I can contact? |
the only server to come out after the pay-to-develop model which has actually stayed is zodiac, so based on that i'd say no.
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It COMPLETELY depends on the willingness of the staff to push on with development tho and the quality of the content. There is NOTHING set in stone that says any server will fail. Sorry I guess I read your sentence and thought ,hmm, it should read "probably not" rather then "no". |
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leaving me under the impression that the best way to success is to develop the core gameplay of a server in the less than a month and have it be fun. using new body sprites and all that has never turned out well either unless you have development brute force behind you. it's much better to develop a server using the head/bodies everyone is already familiar with than re-inventing the wheel on something that people probably won't like. |
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And when you mean development brute force, can you go into more detail? Do you mean a wide range of customization, or pleasing the art appeal of the player, or what? |
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Well on the graphic subject, can the graal client pretty much take any size/detailed sprite/image I throw at it? |
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Basically what Dusty said but the fact is, it's possible to get a set of new body sprites and what not made and animated but the people involved or going to be burned out afterwards which is going really impair your development if you can't get people to substitute in. Back to my other point about core gameplay, if your core gameplay sucks your custom sprites aren't going to make up for it. |
But, WHAT IF someone had amazing sprites/images along with amazing game play. Could the graal client handle top notch graphics?
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I just found this image off of google as an example. But the client would handle this, perhaps even images bigger/moreDetailed than this completely fine no matter how many images are being displayed at once? I'm sorry to ask so many questions, I'm just trying to get a grasp on what it can handle. |
having 21489019289048124 24-bit pngs could be a bit resource-intense... as long as you keep it comprimated, like maplestory, of some sorts, then yes
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thats what i meant, those pixel edges are made on purpose, because the files are 8bit pngs... and not 24 bit, that saves loaaaads of resources
if you are into antialiased stuff, you better make something with flash |
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the problem is, its just the old players, that come and see whats new... its something im dealing with right now in game psychology, overcontentation
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I wish they would do something to reach out and bring in more new players. Perhaps putting the graal client for download on the windows 8 app store, the Mac app store, Steam, etc.
If they put the player world list on facebook, that'd be fantastic. It seems like on all the servers, everyone has 500+ hours. No one new comes in, and the old leave. Another thought: If there was advertisements for PC graal on the Iphone servers, kids (seems like that's who mostly play the iphone server) would wanna check it out. |
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