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A way to get RC chat
I know this has been suggested before, but really. How hard would it be to implement?
Even if it was just as simple as having RC chat logged as rcchatlog.txt and then we could make our own parser. |
Based on the neg rep, how would this be a bad idea?
I mean it's not going to mess with existing systems, it's just adding a new one? |
Is there even a genuine need for this?
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Well, I'm making an online login for RC, I'm starting with the basics, first I want to send and receive RC chat through a socket, then slowly build on. Portable RC etc.
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Or maybe a server side event, eg onRCChat(sender, data)?
I'm aware there is a client side event for that but it requires clientrc to be connected, which isn't too helpful in this instance. |
Can you please stop with the double posts?
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You can always just leave your RC on and parse it's rclog.txt I remember cbk doing something similar for his web RC.
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In theory that would work, and I have already messed around with that, but it would be more logical and easier to just have a server side event triggered.
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i simply think its to prevent RCs being rescripted so that players without a subscription could use it
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That raised a good point. But it would still be useful in development.
I don't even know why I posted the idea, there's a 98% chance nothing will be done anyway. It's more of a moral booster knowing that people will see your idea. |
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This feature is coming soon.
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:o
I sure hope so! Then I could finally code my webrc without having to have flawed systems to catch it from the rclog.txt! |
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Can't wait for this, may I ask how you know for sure it will be implemented?
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I've heard that web RC is already enabled for iZone, can't tell for sure though if it's true
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