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Alternate Img Display?
I actually have two questions. I'll split them up!
Question 1 Is there any other way to show/draw images besides showImg()? When I draw an image, my players can see it, but others can't. (and the image index is less than 200) Just need to know if there are any other ways to display images with the player. Question 2 How would I go about changing a number of a head in a custom body system. Just making a way to scroll through the different heads. onKeyPressed(code, key) { if (key = "u") { player.attr[x] = servername_head_1.png <-- I want the '1' to go up to '2'. '2' to '3'...and so on every time you press "u" |
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I've never trusted this mechanic of Graal for a variety of reasons including huge waste of bandwidth and unreliable behavior. You should look into alternatives or writing your own system.
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A weapon needs to display a showimg with index between 1-200 and the size must be less or equal to 128x128 pixels. Alternatively you can also use ganis as player.attr[], although showimg should be fine as long as you don't want to display a lot.
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