![]() |
What the heck Era! explosions?
1 Attachment(s)
Hello I just want to point out that this can not go on.
Attachment 54510 As you see in the picture I shared everytime I log on and or enter/exit a building I am welcomed by a big explosion that nearly crashes my client and everytime I enter a new level a new explosion is set off. http://www.youtube.com/watch?v=CrUCz...D2ycIv-EE3APg= |
Ah yes. The iphone era features are slowly being implemented to graal pc
|
I've noticed this in the past but never really looked into it, mainly because I didn't really pay much attention to it I guess.
|
Quote:
|
Quote:
|
Quote:
Its now fixed. /thread |
Alf and computers is like gabe wearing walmart brand
|
Quote:
|
It was when Tim was shooting nukes around the whole server.
|
Quote:
|
Quote:
|
So, this topic was about how the OP's client had Era turn into Graal directed by Michael Bay?
|
selling naked pics of tim_rocks
|
Quote:
|
You're getting visions of things to happen. Armageddon is coming.
|
talking about explosives, they should be fixed or deleted (they don't award kills unless you hit the player with your gun THEN blow him up). Tim tried to fix it but didn't manage to and chris couldn't be bothered. They were working fine before they changed stats/gang system.
I agree with the fact that also the user of the explosive should recieve damage (as is now), but what's the point of paying for explosives when either the npc server or some other random player gets your kills? |
fix ac pls
|
Quote:
|
really? great job if you really managed to fix it but i'm not sure it's fixed since Tim thought he'd found out the problem too a couple of times...
to test it you need 3 players: player A (owner of explosive i.e. p4) stays still. player B shoots player C to low HP, so that the explosion will instantly kill him. then player A blows up player C. If it's fixed it'll give the kill to player A, otherwise it will give it to player B or npc server. Idk how you tested it, but it might've been with only you lowering another player then blowing him up, in which case it'll always give you the kill even if it's not fixed. |
Quote:
Me -> lay P4 P1 gets P2 to low HP P1 (or P2) hits P4 P1 gets killed by whoever put down P4 (me) Tested with claymore,p4,trip mine,timed bomb |
Quote:
|
Quote:
|
| All times are GMT +2. The time now is 06:59 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.