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-   -   realistic mage fights (https://forums.graalonline.com/forums/showthread.php?t=134265994)

vidar 03-15-2012 05:48 AM

realistic mage fights
 
here's a suggestion. making mages a more respectable fighting choice by allowing them the simple courtesy of being able to cast in the middle of a heated fight.

if a melee player strikes another melee player while that person is striking they both land a hit doing damage. well why does a mages "strike" get interrupted?!

this being said if u were to take away that aspect. a melee player could just sit there and land a few big hits on a player while they are casting a longer spell. then the mage landing one large hit. how is that not fair?!

seriously. fix this gaming aspect. idk why poison or a melee strike needs to interrupt these spells.. not too mention these interruptions can cause a mage to freeze for up to several seconds allowing an almost certain and very easy kill for the other player.

even if u do something like. how it seems priests work. if u hit them before they're wands castime is over then the "cast" is cancelled. which makes more sense than the spell being cancelled by a weapon or player being poisoned (which poison shouldn't do in the first place) . if u notice. once their wands finish a cast time and u hit them the spell still casts after it's normal casting duration. i suggest this be applied to the casting system, make the point of giving wands a cast time actually useful?

Seeya 03-15-2012 06:58 AM

just become a warrior

Felix_Xenophobe 03-15-2012 07:20 AM

How is that balanced...?

Tricxta 03-15-2012 08:43 AM

I'd like to see this resolved, I made the terrible choice of becoming a mage because I thought it was cool at the time.

Seeya 03-15-2012 08:52 AM

Quote:

Originally Posted by Tricxta (Post 1688617)
I'd like to see this resolved, I made the terrible choice of becoming a mage because I thought it was cool at the time.

luckily for you classes mean absolutely nothing besides starting stats (which can be maxed to default 20 20 20's for pretty cheap by using Golden Keys)

Felix_Xenophobe 03-15-2012 08:53 AM

How are you supposed to interrupt heals?

You have some valid points but you're forgetting mechanics that would be incredibly broken without interrupts.

Seeya 03-15-2012 09:03 AM

and how about warriors that would abuse it?

vidar 03-15-2012 04:11 PM

i told u how to interrupt a cast. read the first message. hit them while the wand is casting. but once the wands castime is over the spell can't be broken anymore.

Felix_Xenophobe 03-15-2012 04:31 PM

wand cast times are like half a second wtf... with 5+ speed its easy to run around and camp behind a house for enough time to get off a heal that way.. you obviously have no pvp experience

Crono 03-15-2012 07:10 PM

a realistic mage fight would be a nerd with a rod shouting "LIGHTNING BOLT!"

poison interupting is dumb, interrupted because you got hit by melee makes sense though.

Seeya 03-15-2012 10:00 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1688658)
wand cast times are like half a second wtf... with 5+ speed its easy to run around and camp behind a house for enough time to get off a heal that way.. you obviously have no pvp experience

he's a pow/wis mage with 2 speed.


Quote:

Originally Posted by Crono (Post 1688687)
poison interupting is dumb, interrupted because you got hit by melee makes sense though.

for someone who doesnt play GK, this is exactly correct. If poison didn't interrupt that'd even up the fight a bit more.

Felix_Xenophobe 03-15-2012 10:18 PM

im a dual rof pmop warrior i think mage need nerf

Crono 03-15-2012 10:47 PM

Quote:

Originally Posted by seeya (Post 1688708)
for someone who doesnt play gk, this is exactly correct. If poison didn't interrupt that'd even up the fight a bit more.

<3


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