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Pushing players at an angle.
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I'm trying to work on something where players who are in a certain vicinity to the player will be pushed away according to their distance and position to the player. I've managed to figure out a very simple method of doing so, but it's not as effective as I think it could be and only pushes in four directions according to my player's direction. The image attached will hopefully explain it better than I have, but if anybody could lend me a hand, I'll greatly appreciate it.
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Calculate the angle, move player based on that angle.
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