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Animated addtiledef2 images & transparency
It would be pretty cool if animated images used with addtiledef2 would keep their transparency. I have no idea how hard this would be to implement, but transparency already works properly with non-animated images added to tiles with addtiledef2.
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You mean it's not clearing the tile before redrawing it?
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Was using the Atlantis water reflection image to debug with. |
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Why not just use tile layers? I understand it's an inconvenience, but is it really worth stefans time when there are more pressing matters?
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And as someone who have been using tilelayers on servers since the day they became available, I can with ease say that it's not worth the hassle with the extreme lack of options they give you. Not to mention that it's plain retarded to ignore good suggestions because of "more pressing matters" - whatever you mean with that. |
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