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Get a projectiles z?
Is it possible to get the current projectiles x, y and z? And if, how could you do that? Like using onActionProjectile2() it just get´s the x and y of the projectile after being destroyed.
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If it hit the ground it will either be level.getz(x, y) or getz(x, y)
If it hit a player it will be there player's z. |
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