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Medieval Level
This is supposed to be a study. I have already had some good feedback off Kavan, Trimaster and Callimuc, but I was wondering what you guys think? I am trying to brush up on my leveling. Please leave feedback! The notice board and the paper graphics are made by me too.
http://uploads.graalcenter.org/upload/roofdesign.PNG Youtube Video |
Looks pretty good so far, maybe add some mossy grass on sides of some walls.
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Way too dark, I can barely see it on my monitor.
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I am publishing a short 10 second film on youtube so I can show you the level. I have also adjusted the brightness of the level on youtube also. |
Why are there puddles of water all over the floor?
It looks like the part in A Link to the Past when you go through the sewers behind the king's throne with the princess. |
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The edge tiles for the carpets make it seem like the carpet was created in the shape that you create. I think the carpets need to be symmetrical or define a certain path in the level.
If you have a day/night system, maybe add some windows with light shining in during the day, rather than using the '/light' chat command. |
I think the carpets would work if they were a red color, it is a passionate shade whereas blue makes me sorta sleepy. Libraries / studies tend to have heavy carpets to dampen noise, so good thinking there. The general layout seems good to me, I sort've want to use it for a mage guild now.
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I really quickly made two very dodgy light beams, but they really aren't suitable for what I am trying to accomplish with the window effects. I am also fixing the carpets and I see what you guys mean now. Has anybody got any light beam images they are willing to spare me?
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Or you could come work on Val :)
Here are a bunch of windows (and a few light images) from Val. |
What tileset is that? It seems so familiar.
I'd like to see the bookcases all the same size (Width) with some wall breaks in-between, cause it's a bit too much 'wood' everywhere and looks like the walls are made of bookcases. As said previously the carpeting could be improved. And I don't understand why every table has to be encased in chairs, especially that tiny thing in the middle where the table is the size of a chair. |
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Anyway I think the only way you can better this level other then what the others have said is work on the actual shape of the level and have it less symmetrical. Where the wall jerks out a bit on the side does add interest to the level but I think you've put it out a bit too much, so work on the shape and make the parts where it move out a bit more subtle. Other then that it's a neat level :) |
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Do you think tileset is a suitable tileset for starting off a medieval server? I have a few ideas, like I mentioned in another post here. I might make a new thread on this topic actually.
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The tileset is fine.
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it looks like some esteria tiles :O
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but i like the level :D
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I agree with the others, I can't see it on my comp (well I can but barely :P), and I think you should look at medieval walls and the structure of it, this theme is also overdone. Maybe create something new? :) (Also, you should change the carpets to a circular shape and add more texture, unless it was in a castle or something ,they should be mix matched).
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