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Donark 08-05-2011 06:19 PM

event spamming..
 
There's events being hosted literaly every second of the day.. it's taking players away from raids. Seriously, why would you hire MORE ets?

There's no need to host 100 events a day, it takes away from the actual gameplay.

Also ets will host ulms in the middle of a big raid and it just destroys it. Everyone goes to ulms trying to farm points.

WillaWonka 08-05-2011 07:17 PM

There is no pleasing anybody anymore.

Donark 08-05-2011 07:25 PM

Quote:

Originally Posted by WillaWonka (Post 1662010)
There is no pleasing anybody anymore.

I don't think hosting events 24/7 pleases anyone

Supaman771 08-05-2011 07:31 PM

Definitely kills the value of EC.. mostly when 75% of these events are races/luck events/koth where any randoms can farm dozens of EC.

I don't have a problem with it. Just sayin'.

Could use a few more EC items yo.

Scoper 08-06-2011 01:03 AM

Quote:

Originally Posted by Donark (Post 1662001)
There's events being hosted literaly every second of the day.. it's taking players away from raids. Seriously, why would you hire MORE ets?

There's no need to host 100 events a day, it takes away from the actual gameplay.

Also ets will host ulms in the middle of a big raid and it just destroys it. Everyone goes to ulms trying to farm points.

not having a lot of ETs: "SCOPER YOUR ETS NEVER HOST ITS ALL EBOT OH MY GOD ERA IS HORRIBLE BECAUSE OF YOUR EVENTS TEAM" -Everyone

having a decent amount of ETs: Donark complaining

I'll take the lesser of two evils, thanks.

Furthermore, if people wanna play events over raids, thats their business, not yours.

@rogue. yeah, more items would be nice.

Venom_Fish 08-06-2011 01:06 AM

Quote:

Originally Posted by Scoper (Post 1662105)
not having a lot of ETs: "SCOPER YOUR ETS NEVER HOST ITS ALL EBOT OH MY GOD ERA IS HORRIBLE BECAUSE OF YOUR EVENTS TEAM" -Everyone

having a decent amount of ETs: Donark complaining

I'll take the lesser of two evils, thanks.

That isn't the lesser of two evils, they're both equal.
Too much is just as bad as too little.
As Administrator, you should make it a priority to factor all of the effects that come with hosting events. This is one of them.

Since you were unaware before, you are now.
A better response would be something along the lines of adjusting the frequency of events being hosted.

How about it?

Scoper 08-06-2011 01:44 AM

Quote:

Originally Posted by Venom_Fish (Post 1662106)
That isn't the lesser of two evils, they're both equal.
Too much is just as bad as too little.
As Administrator, you should make it a priority to factor all of the effects that come with hosting events. This is one of them.

Since you were unaware before, you are now.
A better response would be something along the lines of adjusting the frequency of events being hosted.

How about it?

People joining events over raiding implies that they want events more than they want to raid, no?
Shouldn't it be whoever runs the gang system's problem to make it more interesting?

I don't see how us hosting events is anything wrong. Events are not being hosted too often.

Venom_Fish 08-06-2011 03:39 AM

Quote:

Originally Posted by Scoper (Post 1662116)
People joining events over raiding implies that they want events more than they want to raid, no?
Shouldn't it be whoever runs the gang system's problem to make it more interesting?

I don't see how us hosting events is anything wrong. Events are not being hosted too often.

In short, screw Era as long as you get by, huh?
That sounds like a selfless administration team.
I thought the entire staff team had a role in making sure things were accordingly in the server as a whole. Each department doing its part to assist eacho ther. Hm... seems its a dog eat dog world, and the players are the pups.

Do as you will. I really don't give a damn, just a word of advice :D.

bloodykiller 08-06-2011 05:23 PM

how can u complain about 2 many events?? lol
i warn whoever is playing events during a raid in my gang and if he duznt stop i just remove him, u should try it out

Donark 08-06-2011 05:35 PM

Quote:

Originally Posted by bloodykiller (Post 1662204)
how can u complain about 2 many events?? lol
i warn whoever is playing events during a raid in my gang and if he duznt stop i just remove him, u should try it out

Because it affects gameplay, and why would I copy something a ****ty gang does?

bloodykiller 08-06-2011 09:33 PM

not in this gang i never play now, i used to do it in bh and results weren't bad since we'd always win week/gang events

Shadow5596321 08-06-2011 10:18 PM

Quote:

Originally Posted by Scoper (Post 1662116)
People joining events over raiding implies that they want events more than they want to raid, no?
Shouldn't it be whoever runs the gang system's problem to make it more interesting?

I don't see how us hosting events is anything wrong. Events are not being hosted too often.

Really? Really? REALLY?

Donark 08-06-2011 11:25 PM

i'd say ~50 % of gang points are coming from ulms... something is wrong

iBreez 08-06-2011 11:40 PM

Quote:

Originally Posted by Donark (Post 1662268)
i'd say ~50 % of gang points are coming from ulms... something is wrong

this
and also, items like instruments are rapidly dropping because of the abundance of ecs, so that's why I sold mine while they're still worth around 10k-15k.

also zodiac is having this problem currently, I have made over 500ec+ ever since vinx9 was hired as eta, and decided to be a noob and hire almost 10 f**king ets.
I do like it, but vinx9 doesn't even discipline the et's on how much they should give out. zodiac had no good people left to hire because being eta was too stressful, so they gave the job to a noob. I'd rather have one of those stuck up rich oldbies that hates everyone be ETA than him.

Scoper 08-07-2011 12:11 AM

Quote:

Originally Posted by Donark (Post 1662268)
i'd say ~50 % of gang points are coming from ulms... something is wrong

so ask someone to fix it so tags don't work in ULMS?

I would, but that would require a formal complaint from someone that isn't you.

Donark 08-07-2011 12:17 AM

Quote:

Originally Posted by Scoper (Post 1662284)
so ask someone to fix it so tags don't work in ULMS?

I would, but that would require a formal complaint from someone that isn't you.

yah cause you suck at your job

ilovegirlzz 08-07-2011 12:53 AM

Quote:

Originally Posted by iBreez (Post 1662278)
this
and also, items like instruments are rapidly dropping because of the abundance of ecs, so that's why I sold mine while they're still worth around 10k-15k.

also zodiac is having this problem currently, I have made over 500ec+ ever since vinx9 was hired as eta, and decided to be a noob and hire almost 10 f**king ets.
I do like it, but vinx9 doesn't even discipline the et's on how much they should give out. zodiac had no good people left to hire because being eta was too stressful, so they gave the job to a noob. I'd rather have one of those stuck up rich oldbies that hates everyone be ETA than him.

lol hell yea wadafack was givin 5 ec for regular chance shud only give 1

papajchris 08-07-2011 01:05 AM

Quote:

Originally Posted by iBreez (Post 1662278)
this
and also, items like instruments are rapidly dropping because of the abundance of ecs, so that's why I sold mine while they're still worth around 10k-15k.

also zodiac is having this problem currently, I have made over 500ec+ ever since vinx9 was hired as eta, and decided to be a noob and hire almost 10 f**king ets.
I do like it, but vinx9 doesn't even discipline the et's on how much they should give out. zodiac had no good people left to hire because being eta was too stressful, so they gave the job to a noob. I'd rather have one of those stuck up rich oldbies that hates everyone be ETA than him.

Since when could you buy instruments with EC?

DuBsTeRmAn 08-07-2011 01:10 AM

Since they were added to Era Zeus.

There is a EC Shop for Instruments left of Speedy Pizza.

ilovegirlzz 08-07-2011 01:20 AM

only reason instruments are worth so low is because they are un needed..unless they do mroe btob or individual contest

Supaman771 08-07-2011 01:33 AM

Instruments are worthless. Who cares if people waste their EC on them.. rofl.

There's no real -worth it- EC items that can mess up the economy if massed. As-is Bow/Flak/Flamer are already heavily under-priced and hard to sell.

ULMS kills (if on gangtag) are only worth 1 point, as apposed to 2 should you kill someone in a base/during a raid. Plus its a huge mosh-pit of bullets.. I doubt they could feed THAT MANY points in ULMS. Plus most ETs take tags off if they see a large group dominating the event on a gang/party tag.

Based on these things I have no problem with the mass of events. Raids should be more worth it and more common when (if) the Gang system is finished.

Until then, nothing to complain about guys.

bloodykiller 08-07-2011 02:16 AM

Quote:

Originally Posted by Supaman771 (Post 1662305)
Instruments are worthless. Who cares if people waste their EC on them.. rofl.

There's no real -worth it- EC items that can mess up the economy if massed. As-is Bow/Flak/Flamer are already heavily under-priced and hard to sell.

ULMS kills (if on gangtag) are only worth 1 point, as apposed to 2 should you kill someone in a base/during a raid. Plus its a huge mosh-pit of bullets.. I doubt they could feed THAT MANY points in ULMS. Plus most ETs take tags off if they see a large group dominating the event on a gang/party tag.

Based on these things I have no problem with the mass of events. Raids should be more worth it and more common when (if) the Gang system is finished.

Until then, nothing to complain about guys.



u talk as if ur the voice of justice whilst ur just a 14yr old lol
and so many pts r coming from ulms cuz deaths r not visible anymore now. im sure most top gang players atm have negative points which rewards activity/rushing mindlessly rather than skill

Supaman771 08-07-2011 02:27 AM

Quote:

Originally Posted by bloodykiller (Post 1662315)
u talk as if ur the voice of justice whilst ur just a 14yr old lol
and so many pts r coming from ulms cuz deaths r not visible anymore now. im sure most top gang players atm have negative points which rewards activity/rushing mindlessly rather than skill

First off, I'm 16 and based just on first impressions (grammar) I'm much more mature than you.

There is currently no such thing as 'Top Player'.. so everything you said is pretty meaningless.

Deaths don't (and haven't) matter(ed) in a long time since they affected your overall points.

There are no rewards, and skill beats mindlessly rushing any day.

Any more questions?

bloodykiller 08-07-2011 02:56 AM

Quote:

Originally Posted by Supaman771 (Post 1662318)
First off, I'm 16 and based just on first impressions (grammar) I'm much more mature than you.

There is currently no such thing as 'Top Player'.. so everything you said is pretty meaningless.

Deaths don't (and haven't) matter(ed) in a long time since they affected your overall points.

There are no rewards, and skill beats mindlessly rushing any day.

Any more questions?

start getting a bilingual ib diploma thn we'll talk
and deaths should count, having 300 kills and 350 deaths is bad whilst something like 250 and 100 is way better but isnt rewarded anymore

Scoper 08-07-2011 03:49 AM

Quote:

Originally Posted by bloodykiller (Post 1662322)
start getting a bilingual ib diploma thn we'll talk
and deaths should count, having 300 kills and 350 deaths is bad whilst something like 250 and 100 is way better but isnt rewarded anymore


I agree with deaths counting again.

But i love you too, rogue.

hunterhunk 08-09-2011 09:31 PM

Quote:

Originally Posted by bloodykiller (Post 1662322)
start getting a bilingual ib diploma thn we'll talk
and deaths should count, having 300 kills and 350 deaths is bad whilst something like 250 and 100 is way better but isnt rewarded anymore


As much as I want deaths to count, they shouldn't.... because people like you stop raiding when your gang is getting its ass kicked, and you don't want to keep raiding because then your points look bad. You're not the only one who does it, a lot of the people who are in your gang do it too.

Also, it encourages the use of stupid explosives and gas and sitting in 1 room gassing all the entrances in order to make your stats look better. Even though it should only matter how your gang as a whole is doing, not the individual player....

A while back, I remember when Terisu used to katana lame the **** out of the Morano Family base, but regardless they never quit, they'd keep going back and fighting.... If players could be like that I wouldn't mind deaths counting against a player.

ilovegirlzz 08-09-2011 10:09 PM

Quote:

Originally Posted by hunterhunk (Post 1662730)
Also, it encourages the use of stupid explosives and gas and sitting in 1 room gassing all the entrances in order to make your stats look better. Even though it should only matter how your gang as a whole is doing, not the individual player....

um that was fun..what wrong with you only wanting guns being used..proxies p4s and allt he other stuff is epicly fun..you just a tryhard

bloodykiller 08-09-2011 11:23 PM

Quote:

Originally Posted by hunterhunk (Post 1662730)
As much as I want deaths to count, they shouldn't.... because people like you stop raiding when your gang is getting its ass kicked, and you don't want to keep raiding because then your points look bad. You're not the only one who does it, a lot of the people who are in your gang do it too.

Also, it encourages the use of stupid explosives and gas and sitting in 1 room gassing all the entrances in order to make your stats look better. Even though it should only matter how your gang as a whole is doing, not the individual player....

A while back, I remember when Terisu used to katana lame the **** out of the Morano Family base, but regardless they never quit, they'd keep going back and fighting.... If players could be like that I wouldn't mind deaths counting against a player.

i used to raid gangs by myself with rpg and explosives lol what r u talking about
and my k/d was always between 2 and 4 every week

RogueShatterblade 08-10-2011 05:06 AM

If you ask me (and you aren't, nobody does), it seems like events should be special. A compliment to the game rather than just another daily facet.

I mean damn, when I started KotH, ran it either once a week or once every two weeks, I forget. I'd say more than half the server participated. We joined Era for the community, not for whoring ECs. Right?

Quality over quantity.

Shadow5596321 08-10-2011 09:41 PM

Quote:

Originally Posted by RogueShatterblade (Post 1662812)
If you ask me (and you aren't, nobody does), it seems like events should be special. A compliment to the game rather than just another daily facet.

I mean damn, when I started KotH, ran it either once a week or once every two weeks, I forget. I'd say more than half the server participated. We joined Era for the community, not for whoring ECs. Right?

Quality over quantity.

This so many times over, this is one of the things that triggered Zones downfall. The amount of events being hosted and how many prizes were being given out were just absured.

I remember logging off Zone and logging back in about six hours and still saw the same ET hosting.

salesman 08-11-2011 01:45 AM

Quote:

Originally Posted by RogueShatterblade (Post 1662812)
If you ask me (and you aren't, nobody does), it seems like events should be special. A compliment to the game rather than just another daily facet.

I mean damn, when I started KotH, ran it either once a week or once every two weeks, I forget. I'd say more than half the server participated. We joined Era for the community, not for whoring ECs. Right?

Quality over quantity.

Yep. They might as well stop calling them "events" at this point.

WillaWonka 08-11-2011 02:30 AM

Quote:

Originally Posted by RogueShatterblade (Post 1662812)
If you ask me (and you aren't, nobody does), it seems like events should be special. A compliment to the game rather than just another daily facet.

I mean damn, when I started KotH, ran it either once a week or once every two weeks, I forget. I'd say more than half the server participated. We joined Era for the community, not for whoring ECs. Right?

Quality over quantity.

Go to UN for your so called community, but you enjoy a good fight, don't you?

RogueShatterblade 08-11-2011 02:39 AM

...stop embarrassing yourself, one, and don't let your retardation spill over into ANOTHER thread, two.

i never particularly picked a fight with you in the previous thread. i stated a relatively non-combative opinion in the form of constructive criticism. chill out.

TSAdmin 08-11-2011 06:44 AM

This really all comes down to whoever the Events Admin is. I saw an application someone had to fill out for an ET position and it stated that every ET hired must host 7 hours at least, each. I'm not sure how big the events team is, but even a couple of people who are required to host 7 hours each, minimum, makes up for a good 28+ hours (this is assuming only 4 are on the team), 4 hours of events per day, 7 days a week. The only reason events should be spanning over 4 hours per day is if it's 4 hours solid and a "Big event". Even then, it should only be 1 or 2 days of such a big event.

Furthermore, by putting such emphasis on how many hours an ET must accumulate in order to secure their position for the following week, you insight competition within the team. Not always a bad thing to have internal competition, but when it's at the expense of the general community, it is a bad thing. Just because Johnny Eventsman wants to make sure he has the most hours over other ETs to look good, he'll host 30 hours a week. That's about the same as a Part-Time job IRL. Too much is too much.

Scoper 08-11-2011 10:00 AM

Quote:

Originally Posted by TSAdmin (Post 1663002)
This really all comes down to whoever the Events Admin is. I saw an application someone had to fill out for an ET position and it stated that every ET hired must host 7 hours at least, each. I'm not sure how big the events team is, but even a couple of people who are required to host 7 hours each, minimum, makes up for a good 28+ hours (this is assuming only 4 are on the team), 4 hours of events per day, 7 days a week. The only reason events should be spanning over 4 hours per day is if it's 4 hours solid and a "Big event". Even then, it should only be 1 or 2 days of such a big event.

Furthermore, by putting such emphasis on how many hours an ET must accumulate in order to secure their position for the following week, you insight competition within the team. Not always a bad thing to have internal competition, but when it's at the expense of the general community, it is a bad thing. Just because Johnny Eventsman wants to make sure he has the most hours over other ETs to look good, he'll host 30 hours a week. That's about the same as a Part-Time job IRL. Too much is too much.

The requirement is 7 hours, yes.

With your problem of people hogging hours -- it's very valid, has become a major problem in the past. As such, there's a rule where if a person has their hours (say i have 10) and someone else who doesn't have them asks to host, they gotta get off and let the other person make their hours.

I don't see events as being hosted too often, and from what i can tell, neither does the major majority of Era. Events have changed, just like every other aspect of Era, and evolved into an integral part of the server. It gives people something to do that isn't (always) straight PKing.

bloodykiller 08-11-2011 05:54 PM

Quote:

Originally Posted by Shadow5596321 (Post 1662892)
This so many times over, this is one of the things that triggered Zones downfall. The amount of events being hosted and how many prizes were being given out were just absured.

I remember logging off Zone and logging back in about six hours and still saw the same ET hosting.

zone died cuz when u log on there r 0 ppl on iricia which was the only fun part of zone

and the value of ecs is worthless now because of the eventbot/too many non-pk events being hosted, i managed to buy 2 flaks, bow, lightsabre, 400 cookies in 4-5months

Shadow5596321 08-11-2011 11:52 PM

Quote:

Originally Posted by bloodykiller (Post 1663049)
zone died cuz when u log on there r 0 ppl on iricia which was the only fun part of zone

Be more ****ing stupid, seriously.

Venom_Fish 08-12-2011 01:46 AM

Quote:

Originally Posted by Scoper (Post 1663017)
The requirement is 7 hours, yes.

With your problem of people hogging hours -- it's very valid, has become a major problem in the past. As such, there's a rule where if a person has their hours (say i have 10) and someone else who doesn't have them asks to host, they gotta get off and let the other person make their hours.

I don't see events as being hosted too often, and from what i can tell, neither does the major majority of Era. Events have changed, just like every other aspect of Era, and evolved into an integral part of the server. It gives people something to do that isn't (always) straight PKing.

Hm, I'm wondering.
Take your pick,
Are you:
A. Blind
B. Deaf
C. Crazy

You are justifying the massive amounts of events being hosted because these events have participants.
Hush,
If an event is hosted, people will play it.
That's not anything new. You didn't cause this by anything you did, its always been that way. You haven't granted any valuable service.

The problem in the past was:
# of Events Hosted (Not Enough on regular basis)
# Time of Events Hosted (Never at server Prime-Time)
# of Coins Needed For Event Coins (Unbalanced Costs with Avg. Pace)

The Problems since you've became Admin:
# of Events Hosted (Too Much On A Regular Basis)
# Time of Events Hosted (Obstructs other activities)
# of Coins Needed For Events Coins (Still Unbalanced)

Your solutions:
Events are now hosted at server prime times.... and every other time.

Do you catch our drift here?
Just because people play, doesn't mean you're doing a good job.
The Gang System, in its current state is set for self-destruction, that's a given.
However, your mass-event hosting is just speeding up this process.
Event Coins are practically becoming worthless.
Despite the number of participants now, if this trend continues,
Even that aspect will drastically decrease.
People take for granted what they often/easily receive.

Hence why we are suggesting:
Find a logical and balanced pace of event hosting.
If you want, we'll even spoon feed one to you, if its too hard.
Jesus Christ, there's no scripting involved, it's not rocket science.

@TK:
Shut up.
For christ sake, I've never seen someone so horrible at pking / sparring talk SO much about the most retarded accomplishments.

You were able to buy a thousand proxi mines and p4s and lay them everywhere in a base because they didn't hurt you when set-off... congratulations? A brain dead monkey can do that.

You are, were, and will be a terrible pker / sparrer.
Hence why, you don't even do either anymore.
Shut up. <- DO IT.

Scoper 08-12-2011 01:16 PM

People playing in an event we host does not justify them being right to host on their own, but whenever events aren't being hosted everyone complains. I could show you the pm logs, but going through every person that's ever said 'host an event' would be a pain. Furthermore, I don't really owe you that

this whole argument started (if you dont just classify it as donark *****ing like always) because era is a PKing server, and blah blah blah. More ECs in the economy devalues the ECs themselves, yes, but it also provides for more items to be used for PKing. Last time i checked, fireworks and misc. toys aside, everything in the EC shop was used for PKing

What other activities do events interrupt, since you didn't mention? If you're referring to the gang system, you yourself said it was doomed to failure. Doesn't seem like something to care much about.

None of the ETs are here to fit event coins into an already broken economy. They exist to provide a service to the players of Era, something to do to pass the time while they play as an alternative to PKing, moneygrinding, or idling at unstick me.

bloodykiller 08-12-2011 02:44 PM

Quote:

Originally Posted by Venom_Fish (Post 1663168)
Hm, I'm wondering.
Take your pick,
Are you:
A. Blind
B. Deaf
C. Crazy

You are justifying the massive amounts of events being hosted because these events have participants.
Hush,
If an event is hosted, people will play it.
That's not anything new. You didn't cause this by anything you did, its always been that way. You haven't granted any valuable service.

The problem in the past was:
# of Events Hosted (Not Enough on regular basis)
# Time of Events Hosted (Never at server Prime-Time)
# of Coins Needed For Event Coins (Unbalanced Costs with Avg. Pace)

The Problems since you've became Admin:
# of Events Hosted (Too Much On A Regular Basis)
# Time of Events Hosted (Obstructs other activities)
# of Coins Needed For Events Coins (Still Unbalanced)

Your solutions:
Events are now hosted at server prime times.... and every other time.

Do you catch our drift here?
Just because people play, doesn't mean you're doing a good job.
The Gang System, in its current state is set for self-destruction, that's a given.
However, your mass-event hosting is just speeding up this process.
Event Coins are practically becoming worthless.
Despite the number of participants now, if this trend continues,
Even that aspect will drastically decrease.
People take for granted what they often/easily receive.

Hence why we are suggesting:
Find a logical and balanced pace of event hosting.
If you want, we'll even spoon feed one to you, if its too hard.
Jesus Christ, there's no scripting involved, it's not rocket science.

@TK:
Shut up.
For christ sake, I've never seen someone so horrible at pking / sparring talk SO much about the most retarded accomplishments.

You were able to buy a thousand proxi mines and p4s and lay them everywhere in a base because they didn't hurt you when set-off... congratulations? A brain dead monkey can do that.

You are, were, and will be a terrible pker / sparrer.
Hence why, you don't even do either anymore.
Shut up. <- DO IT.

man, rly stfu
i wish id filmed me flawing u with rpg several times, remember how ud always pm me how terrible i was? lol there was a week u had negative pts
im not saying im better than u but ive prlly owned u more times than ne1 on era


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