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Thee Economy/guns/era life
ever since the "balancing" it seems that prices have dropped and some have raised but overall the economy has gotten worse. the reason i say this is because there are a lot of weapons that were selling then stopped or became "unsellable" i.e flak/bow/ss/pl9/scythe. some weps were good and cheap like ivories but u dnt see those being used at all. u dnt see a lot of guns being used simply bcuz they suck.
now that the guns are "balanced" i think all the guns should be taken out of shop. that wud probably get some stuff circulating. u know ppl wanting 1 of a kind guns and all. also raise the prices of flak/ls/bow/flamer/mvp items or take them outta shop. just an idea. i thought it wud do some good. |
No time to read, but time to comment. Useless thread, kthxbye.
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oh yeah, man, let's take the main reason of raiding, gang events, ect, and just throw it away! +1
**** no, -1 |
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ok this is about the economy not raiding stay on topic people.
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honestly if they wanted rare guns they would just auction 3 of a kind guns ect
like they use too. people cant sell cuz era depends on people ot mine or pick flowers ect once new people quit making money theres no new money in the economy i notice alot of people want cash or a mil for a gun well everybody is broke lol i can easily say selling light saber 600k then get 2 other people and then everybody be like tis worth 600k u c what im saying how u know what guns worth its just what people prices it to be as |
Era should not be about an "economy". If anything, we need more guns in shops and the prices need to be lowered...a lot.
Except for a few event items (such as the Halloween Scythe), every weapon should be obtainable through some shop. |
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In an ideal Era, yes... every weapon should be drastically lowered in shops and be made available to everyone, by some means. However, that ideal Era can't be seen without a reset. The impact of such a drastic shift to any player who obtained an item in these, or harsher conditions would be unwarranted. However, In a reset, the slate is clean and such an approach would definitely be a wise route to go (amongst other things). |
era gets reset more often than a white chick gettin her something altered on her body.
fine put every gun in shop. and lower prices..then when everyone gets everygun we will see who has the most skills WOOT HOOT end all trading |
Even better idea, lets just delete all the guns and stick with the basics (Uzi, Shotgun, Ak47).
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Can't add guns to shops until you reset. Many players who own the current items that aren't in shop paid a lot for them, and if you add them in shops you're screwing over those players.
Reset has to occur so everything is wiped. I do agree though once there's a reset that every gun should be in shop and able to be purchased. |
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Resetting Era should be a last resort. While the idea of it sounds good in the beginning it normally causes more hate and discontent than restructuring what is already there and making a new path. No economy is ever perfect for very long so just make the best of what you have and try to move forward. |
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The 'nerf' took into account the guns that were added to the shop and was done accordingly, rarity was a basis for some stats. Adding more guns to the shops would require a changing in gun-stats and accurate price ranges to balance it out. (Which is harder than you think when we talk about staff that never merchanted or even PLAYED Era before.) I don't get what an Mp5 has to do with it though; it looks like you just threw that in there because you don't have a real argument. |
shipkas are in shop
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I'd too like to see all of them available in a perfect Era but that can't happen for multiple reasons. (outlined in some previous posts) Plus, your 'houndreds' of people have yet to make a single comment complaining about the weapons that were previously added to the shop(s). "It is the best weapon out there." There is no denying it. But it was the best before the nerf so your claims of bias are utterly refuted. Not to mention Alfonso (and I'm sure Vulcan) had to check and personally transfer the stats over to the live server. And for the record, the Mp5 is only a problem because the 'few that had them' is a few too many. Last I checked there were only 5 legitimately released Pre-Vimes administration.. now there are over a dozen. Need another reason to reset? Mp5 stat conspiracy argument denied. |
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I honestly don't care though.. we should give everyone a mp5 for a day and then see what skill really is. Would put an end to all the complaining for sure. |
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Stats were based on MANY things, I'm just saying rarity was ONE of those MANY factors. |
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edit: which thus changed the price, but not because of demand because they became some of the best guns in the game when they were average to start |
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It's still 1 of a kind.. sell it for some big bucks lol. Also; never seen p2ks or s6 sell for half a mil. |
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They're the best guns, but people don't want them! :confused: |
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people do want them but because of how good they are people who own them will never sell them not atleast for anything under a mil. rambot has most of them too
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In reality (since that's the basis for comparison), the price of an object doesn't just randomly fluctuate. The reason the price drops or changes is because its value changes due the market shifting. For example, if an MP5 Navy is released in lets say 2002 (irl). The weapon is revolutionary due to its rapid-fire and close-quarters capabilities. Its initially priced highly. Its value would depreciate by 2012 because by 2012, they'd have released an MP5 Navy SEALs Kick-Ass Explosive Shot Kaboom Bullets Woohoo. Which would virtually be better than the one released in 2012 in every way. Alongside the multiple improvements by competition and etc along the way. However, marketers keep in mind the affordability of an item (Era's Market Affordability, amongst other things, is much different). Therefore, the original Mp5 Navy would've been depreciating due to (competition's improvements as well as its mass-availability) and the new Mp5 Navy would be granted a much higher price. Hope this outlines it well, You can't mimic the events of reality because these are two different elements and the mentality of the people is different. People base their purchases on specific elements which do NOT change in the weapon. Again, no one is saying a reset is the solution to all the problems. A reset is way to successfully (favorably) implement the already conducted solutions. Just because you reset, it doesn't solve your problems... not permanently. However, if you know the measures needed to be taken to prevent said issues from occurring. The best approach is to reset and implement these measures. However, prior to a reset, everything must be in-place. All problems must be conceptually, developmentally, and etc; solved. You can't prevent an event that already occurred. Furthermore, solutions to certain events display more cons than pros if applied in the aftermath. Therefore, a reset is a blasphemous thought. To be quite frank, a final one is overdue; not sure it should be carried out by Alfonso though... We can wait a few more managements for the right head. |
its not that the people that own them wont sell them, its that if they do sell them they want straight mp5/souizen price being comparable to both. and the way i see it why should those players who barely spent anything to buy them in the first place because they were average guns get to become rich overnight, or in rambot's case even richer. and if everything was meant to stay balanced wouldnt these guns having .1 freeze make them auto translate to .15 instead of staying the same. dual p2ks, .1 freeze .25 firerate. same as the mp5. s6, 19 damage, .1 freeze .19 firerate i beleive or something similar. why those two guns if your argument is based of the rarity fact? when scar and tech9 are obviously much more rare if you are looking at it in that aspect
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Sad fact is, Tech9 sucked pre-nerf... it was changed about the same as any other gun (mp5, s6, etc)... those guns were just better pre-nerf. P2k was nerfed lightly because they were sub-par for their rarity and price pre-nerf. And again, they're not worth millions. This is like when SMGPK got buffed.. I traded mine for a SG552 the night before and the next day it was worth 1m. I got over it. **Not to mention another Tech9 is going to be auctioned tomorrow, so get your tissues for when all your current offers fall through and get passed to whoever buys the second one. |
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You lost this argument to me personally, when I was Admin. What more do you have to do? Egh, Every weapon was altered based on MULTIPLE FACTORS. To be quite frank, rarity was one of the weakest factors that came into play. Factors included: Reknown, Regarded Price (As to not affect the public market TOO drastically), Previous-Stat, TIER (Most contributing factor), Individuality (Second Most Contributing Factor), A bunch of other stuff.... Rarity. Prior to the rebalancing, the Panther P2K was worlds ahead of the Tec9 in almost EVERY one of these factors. My primary object was to set distinction between weapons and de-lamify them. There was nothing to be de-lamified about the Panther P2K besides its clip and a few other things. As far as distinction goes (one of the top supporting factors for P2Ks stats), It was the ONLY Tier 3 20-Damage Dual Handguns. Therefore, it granted me the opportunity to use it as a BASIS for future handguns, whether tier 1, 2 or 3. It now set precedence and a LIMIT or an idea of a LIMIT for future weapons in this respect. My deepest quarrel is the lack of dual handguns in the tier 2 and 3 brackets, so call it a soft spot. (Note to Willa again: I don't own a P2K) ::rollseyes:: As far as the S6 goes, it REALLY got lucky. Its stat was necessary to change due its relativity to the Ove and Tommy. The Ove and Tommy were balanced in very distinct respect of each other. However, I needed a Trinity to complete such a balance. The only weapon with factors that could closely justify its fitting in this Trinity was the S6. Therefore, I altered its facet, completely. The Tec-9 was not greatly-reknowned. Its regarded price was not great. Its previous stat was not great. Its Tier is not great. Its rarity is great. Its distinction or potential distinction is not great (unless the damage is decreased by 3-4, which I seriously DOUBT you want.) And you're telling me I should impact ALL those other factors JUST because of one minor one? Get real. You're the same individual who told me you love the Tec-9. Whats the matter now? You get your butt whoped a couple of times? Yeah, that'll happen no matter what gun you get. Suck it up, and do as they say, "learn2pk". |
this has nothing to do with the tech9 or the scar anymore, i own neither. the argument is more for s6 and p2ks which are now on par with mp5.... for no reason. that's been my argument from the start, it has nothing to do with the fact that i owned tech9 i was using it as a basis for my argument. and like you said tech9 sucked pre nerf, well so did s6 and p2ks. what im simply stating is that these guns are now godly(ive used both) and if your argument is that the reason that they needed to be better because they werent on par with their rarity then why be better than the scar which is a better argument point. scar was better than both of these guns to begin with and is also much more rare and now both guns are better than scar. basically it makes no sense to change these guns the way they were changed. they should have stayed where they were at. and this is directed more towards rogue, atleast your counter argument made sense wil but i still believe a better approach would have been to release other weapons to fill those spots.
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You're seriously going to tell me p2ks sucked pre-nerf? hahahah don't make me laugh I promise I could've wiped you with p2ks and you could have used any gun. P2ks were extremely good IF USED CORRECTLY which none of the Era players really understand how to use them. The guns are fine the way they are, they are in their correct tiers and the stats are fine. |
its not that they exactly "sucked" but they werent nearly as beastly as they are now with everything else being nerfed
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