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-   -   WIP: HEY! Watch out! (https://forums.graalonline.com/forums/showthread.php?t=134263548)

DustyPorViva 06-13-2011 05:44 AM

WIP: HEY! Watch out!
 
Started on this today, hopefully finish it by tomorrow. Hopefully everyone knows what's going on.

http://i.imgur.com/uxXud.png

kia345 06-13-2011 05:49 AM

The Land Dreugh is attacking the Will-o-the-Wisp in Crayfish Cave?

DustyPorViva 06-13-2011 06:14 AM

Quote:

Originally Posted by kia345 (Post 1654571)
The Land Dreugh is attacking the Will-o-the-Wisp in Crayfish Cave?

Bingo.

DustyPorViva 06-13-2011 07:40 AM

Actually, looks like I finished it tonight(unless I see anything else that needs to be changed).

http://i.imgur.com/u3kP8.png

WIP animation(Sorry, messed up the timing on the first frame).
http://i.imgur.com/N1Rkd.gif

patrickp2p 06-13-2011 08:47 AM

I really like it, I think it would look really cool if you made the animation smoother. Don't take my word for it though. (:

oo_jazz_oo 06-13-2011 10:09 AM

Now make a second perspective, merge it into a 3d .mpo file, and let me view it on my 3DS. :D

kia345 06-13-2011 10:19 AM

Quote:

Originally Posted by DustyPorViva (Post 1654579)
Actually, looks like I finished it tonight(unless I see anything else that needs to be changed).

http://i.imgur.com/u3kP8.png

WIP animation(Sorry, messed up the timing on the first frame).
http://i.imgur.com/N1Rkd.gif

Get out of there Fargoth!!

Twinny 06-13-2011 10:27 AM

Quote:

Originally Posted by kia345 (Post 1654585)
Get out of there Fargoth!!

That guy is so annoying...All Bosmer are annoying, actually.

Luda 06-13-2011 11:49 AM

I think you should make Link in a cautious stance that shows he's unaware of his surroundings as if he heard a few rocks move by Gohma. Both shield and sword ready.

smirt362 06-13-2011 01:26 PM

HEY LISTEN! HEY LISTEN! HEY LISTEN!

Very nice

maximus_asinus 06-13-2011 02:16 PM

Huge Zelda fan, love the picture but I agree with Luda in that his stance should be changed so he doesn't look so clueless.

BigBear3 06-13-2011 05:05 PM

Quote:

Originally Posted by kia345 (Post 1654585)
Get out of there Fargoth!!

Murderin' Fargoth and taking his place in Seyda Neen. BRB

DustyPorViva 06-13-2011 06:54 PM

Link is supposed to be clueless. He's completely unaware of what's crawling out of the shadows behind him. But yes, he is messing up the overall picture so I will probably rework him. I don't know how though :/

DeCeaseD 06-14-2011 12:11 AM

1 Attachment(s)
Firstly, I'd like to say, awesome pic Dust. :D But I've nitpicked a couple things that I think you could do to make the picture look better. So, first thing I noticed was how bright the fairy was and how it luminates the monster with it's brightness infront of it, and still manages to do the same for the link behind it. (Correct me if i'm wrong, and just seeing it akwardly.) But what I got from this is that obviously the fairy is bright and has a wide radius of lighting. So what I saw was that it wasn't lighting up the atmosphere along with the characters? So I put something to show you what I mean in my edit.

Also my second thing is why is Link so bright in comparison to the monster? It personally makes no sense to me that everything is in this extremely dark cave, yet Link is bright as all hell like he's got some type of aura. I personally think he would benifit with more blending with the background, a little darkening and maybe a bit more blue-ish glow from the fairy. Nothing crazy, but just a bit of blending yakno? I personally didn't take it to a far extent in my edit, but I just darkened him a bit to give you a feel of what i'm saying.

But yeah, that's all i've got really.. hopefully I helped ya a bit. If not, well atleast I tried. Either way, good work and keep up with dem skillz. ;)

Oh and here's the edit lol:

DustyPorViva 06-14-2011 12:56 AM

Link's lighting is mainly because it would be hard to portray him if he wasn't lit, however as I said Link as a whole is messing it up so he will probably be reworked in a way that will complement the lighting

DustyPorViva 06-14-2011 06:24 AM

Alright, here's an edit that attempts to work with the lighting better. It's not done(still can't figure out how to get his sword in there), but it's something.

http://i.imgur.com/syvIr.png

I'm a bit sad that I had to go this direction as I really wanted Link to be unaware, but I don't think I could have portrayed him right with no lighting, nor get his facial expression correct with such a small resolution to work with. It's one of those scenarios that are probably best done animated to build up the suspense.

Deceased, that is a nice edit though... I wonder if I could work with that... hmm(though chances are I'd still redo it as I like the suggestion to have him looking around. Though I actually originally wanted to do that but without animation I didn't want to make it seem like Link was aware of anything by making it look like he was about to look behind him).

smirt362 06-15-2011 02:05 AM

I like him the other way, incorrect lighting or not.

Maybe you could have him holding a torch/lamp or something

DustyPorViva 06-15-2011 05:51 AM

Okay, I've finally figured out how to improve it.
http://i.imgur.com/2aSwD.png

Title change: "**** it, it's Navi vs. Gohma!"

oo_jazz_oo 06-15-2011 06:01 AM

You should add the blue glow on the wall like Sage had...it added a nice touch. :3

maximus_asinus 06-15-2011 04:08 PM

I feel that the image with Link facing away isn't very representative of the Zelda series because it makes Link look inept. He has always had a sixth sense about enemy bosses, being able to feel their presense without actually seeing them. If you were to incorperate Link back into that picture you would have to give him an expression like he is already suspicious (and a light source like a torch as suggested).

Dnegel 06-15-2011 04:18 PM

Quote:

Originally Posted by kia345 (Post 1654585)
Get out of there Fargoth!!

lol'd

Quote:

Originally Posted by BigBear3 (Post 1654595)
Murderin' Fargoth and taking his place in Seyda Neen. BRB

Done and done :D


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