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Help needed
hey I'm currently learning to script and I was on testbed just playing about trying to make a gralat script so that the player can make there gralats go up to 1000. It seems to work fine but after about 0.5 of a second the gralats go back to what i had before i used the weapon. I'm guessing it's something to do with it being clientside and it needs to be serverside but I'm not sure. So i need some help to make it work. I know its probably really bad but its one of my first attempt.
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//#CLIENTSIDE |
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Quote:
The problem is that player.rupees is synchronized with the value on the serverside. So when it updates it on the player's client-side it sets it back to it's real value instead of the one u set on the client-side. Therefore you need to set it on the server-side, one of the ways to do this in a weapon is to use triggerserver. There's an example by cbk here: http://forums.graalonline.com/forums...84&postcount=6 Also, please be more descriptive with your thread titles. I.e: Issue with player.rupees reseting One of the greatest sources of documentation is the answers to people's issues on the forums, so it helps when it's easily found by thread title. |
Ahh ok thanks =]
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