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Terrain Generator: Offline Help
Hey,
I've been working on my own little offline server(s - Same server, different types of tilesets, etc), And right now I'm attempting to use the Terrain Generator for it. The actual design part is working okay for me, but I'm having trouble using it in the offline editor. So, would someone please be able to make a more simplified guide to doing it that's more compatible with my small brain? Also, if anyone wants a more detailed idea of what it is thatsnot working, I'd be happy to include it in my next post :). Thanks, Kiwi :D |
This might help.
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How To Generate and Use a Terrain Map Offline
You can replace yourworld with anything you want below. Step 1. Download and Run Terrain Generator Step 2. Change the Generator Options to your liking. (See Image 1) Step 3. Check off 'Generate Graal levels' Step 4. Click 'Generate World' Step 5. Create a Blank Folder for your New Overworld Map (See Image 2) Step 6. Save yourworld.gmap in your new folder. Step 7. Navigate to your new overworld's folder, if done correctly you should see all the levels in the folder. (See Image 3) Step 8. Open yourworld_aa-01.nw Step 9. Lay an empty NPC on the level. (See Image 4) Step 10. Give it the following script: PHP Code:
Step 12. You should see the terrain properly with the default GK/terrain tileset. Editing terrain is fairly simple, just click and drag the + up or down to manipulate the elevation. The overworld can then be uploaded to your server and be set up like any other gmap. |
Okay. Thanks :D
This looks way easier to understand :) EDIT: Still doesn't work. When I saved it, it said it would be saved as a gmap, but when I look at it, its just a file, so it doesn't work. Help? :( |
I know its been around half an hour, but *Bump*
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Does renaming it to give it a gmap extension work?
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YAY! Thanks to all of you who have helped me. This is the first time its ever worked for me :D
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Adding this easy to understand guide to the wiki... good job
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This is... Kind of depressing. A few hours ago, I posted it was working. But that was only the showing as a gmap file with all the levels. But, when I tried to use the gmap, I put all the script into a NPC, as you said, but
1. It only shows the one flat tile everywhere, not the actual terrain, and 2. It shows the warp, but no handy arrow thing to move around the gmap. Help? |
ZIP up your folder with the GMAP file and all it's levels in it and attach it please.
When you're saving you need to put the .gmap extention at the end. If you save it as just: yourworld instead of yourworld.gmap it messes up, and doesn't generate the levels properly. |
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As a Mac user, I've noticed working with ganis, I open them up as a text file and as long as I click save the gani usually works. The icon also is still plain white. However when I use save as the file looks like a text file, and I don't believe it works.. I know it doesn't on Graal Shop any longer, but I haven't tried it online. It basically takes it out of gani state even when I change it to .gani and I'm unsure why. May have to test it all again.. Anyway, from what I believe I know now, on Macs at least, sometimes changing the extension doesn't seem to work... I'd strike through the part Mac seeing as I used an older windows computer.. but there is no strikeout button on here.. D: Point is, sometimes it changing the extension doesn't seem to work.. >.> or just those few times for me.. I have a lot of problems randomly with gani files. Anyway I don't know if this helps point out the problem he may be having.. could only be a problems with ganis for all I know.. :noob: |
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Alright I've looked through your zip file, and for whatever reason if you have an underscore (_) it doesn't load properly in the GraalEditor.
You also had... loadmap nagorias_final.gmap; instead of loadmap nagorias_final; I would recommend re-generating the map as nagorias.gmap instead. |
That's odd. In a previous gmap I made, the name had an underscore, and it worked fine.
I always get that second bit wrong... Thanks for pointing it out. I'll regenerate it now :) |
Thanks to all of ya, it works now :D
... Now what to do with it... ? |
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Okie. Attached is my demented creation.
Some bits came out really weird... Quote:
EDIT: Maybe its not attached... It posted before it uploaded... And it turns out the file was too big anyway... |
Here's a link to the terrain generator page on the wiki. Hopefully people will be able to view it in the future and understand it more than the previous one. (Thanks to fowlplay for most of the tutorial.) Any suggestions would be appreciated, and don't forget that you can edit the page, as well as most of the pages on the wiki yourself. (On the side bar, under Personal Tools:, click Log In, and enter your forum username and password. Then, once on the page you wish to edit, you can look under Views on the side menu, and press edit to edit the page you are currently on.)
http://wiki.graal.net/index.php/Crea...rain_Generator |
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I've seen the generator years ago but I don't think I've ever tried it.. I'm glad to see it is still around lol I may check it out ^.^ Quote:
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But, even though terrain would make it more unique, I kind of do prefer a normal tileset. And the problem with that is I could never make my own tileset (Not that I haven't tried:p). |
Ooh, I was thinking I'd help if you needed something like half a statue made gfx so you could go behind it using the normal tileset.. Yeah making your own tileset can be a hassle.. I can't say I'd help with South American-themed tiles.. xD
If it were taking a screenshot and making it transparent sure, why not?.. lol sorry It wouldn't take too much, but still be hard to edit pic1.png in paint.. I also have some of pics1.png converted into type1 if you'd like to use that.. I actually couldn't get a lot in the blocking section since type0 has more blocking then type1 D: |
If you are using the Terrain to make your South American themed server, then you will need to make terrain (grass, water, dirt, etc.) on your own vesion of the picso tileset- which shouldn't be that hard since you can probably just edit the current tileset
But then you will need to creative realstic building, trees, etc. npcs, which will be hard. |
As said in my first post, I'm trying many different ways of making it. It's all just a way of bettering my skills in making Levels, Graphics, doing Scripting, all that stoof. I have actually gotten somewhere with my type 0 tileset. I have inside walls done, and I have the outline for the design/mark/things of the outside wall. All the outside walls need to be done is colour - which I know I'll find quite hard.
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Is this for the layers type thing I've heard about? I was told you could do layers but I don't know how.. transparencies seem to break the Online Level Editor from what I've seen too :x |
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To do layers, you need Gonstruct (Theres a link to the download in the thread 'Gonstruct Feedback', in the same sub-forum as this thread). But, everyone else correct me if I'm wrong, I'm a noob, I'm pretty sure I saw someone say you'd have to wait until V6 to actually use them online? |
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Other then that, if you'd like the pics1.png I could post it on here? |
Could you please post your improved template for me? And the other one? XD Just for a look...
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The template is just for type1, your suppose to create your own tiles and place them on it. However, I've marked off some useful tiles spots you could use for their different functions.. Like the rock is a walkable area that regenerates if you made a shovel npc.
Unsure if many people actually get it.. Anyway the pot and sign works fine.. I'm unsure how you'd like it to be improved though.. the spots can't change.. they are built into the Graal system and I only found out the locations :X |
I know your meant to fill it in with your own tiles, I'm already doing it in my attempt to make a tileset.
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x.x;; I will not give mine away, but I will show you a version image sized cut in half if you'd like. Hopefully it is a good example..
This is what I have so far for my Insane Asylum. http://img.photobucket.com/albums/v2...l/bf0c0d44.png |
That's... not what I meant...
Your 'Improved' template? XD |
I'm sort of confused lol..
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I never built on this type of map. (Terrain Generator) Now when your laying down tiles, does the "depth" affect any of its laying ability?
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