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Memory Stats (/stats)
Era iPhone stats:
1. 1.631842851 % -Player/HealthControl 2. 0.50121665 % -GUI/Guilds (gui_guilds) 3. 0.451026757 % Shovel 4. 0.446960131 % -Games (gui_create,gui_games) 5. 0.205380519 % Control-NPC 6. 0.182369947 % PlayerControl (in level control.nw at pos (30.5, 30)) 7. 0.167559782 % Guns/M4 (weapongun) 8. 0.128338336 % Mining/Drill 9. 0.107247432 % Guns/Uzi (weapongun) 10. 0.094687143 % -GUI/Map is this good? we have 583 players on... |
This isn't memory, it's CPU. See /memstats full for memory statistics. And I suppose it's good? What does /clientstats someplayer say for the average player?
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Memory taken by objects: 91095547
Player Stats: System: Time: Sun Mar 6 15:21:05 2011 Client-version: 5.314 OS: iphone 10.3.1 Darwin Kernel Version 10.3.1: Fri May 28 16:46:17 PDT 2010; root:xnu-1504.2.50~4/RELEASE_ARM_S5L8930X CPU: arm Memory (in bytes): Total: 69094064 Bitmaps: 4137700 Drawing panels: 1792384 Textures (possibly in video RAM): 9169330 Game engine profiler: Started the engine profiler, it will be displayed on next call. Top 50 of npcs taken most CPU time: (none) Started the script function profiling, it will be displayed on next call. Then after Stats: System: Time: Sun Mar 6 15:22:21 2011 Client-version: 5.314 OS: iphone 10.3.1 Darwin Kernel Version 10.3.1: Fri May 28 16:46:17 PDT 2010; root:xnu-1504.2.50~4/RELEASE_ARM_S5L8930X CPU: arm Memory (in bytes): Total: 65808192 Bitmaps: 642376 Drawing panels: 1788288 Textures (possibly in video RAM): 9185978 Game engine profiler: Measured time: 75.885748028 seconds Ordered by non-sub total time: %NSTime % Time Invoke # Name 19.124 19.124 1259 Draw_Tiles 9.903 11.848 8072 DrawAni 9.197 9.197 21548 Draw_ShowImg 8.381 8.381 879 LoadBitmap 7.224 14.025 33993 Game_Draw_NPC 6.668 9.893 23082 Draw_Bitmap 6.451 86.647 1259 RenderGUI 6.313 6.707 1258 Scripts 5.097 5.288 1478 Draw_ButtonCtrl 4.621 55.144 1259 Game_Draw 4.301 4.301 3586 Draw_Text 3.243 13.352 1259 Timer 2.150 2.355 1259 Game_Draw_GetDrawObjects 1.930 2.179 2449 Draw_BitmapButton 1.442 1.442 1259 Networking 1.008 1.008 27571 Draw_Clip 0.970 1.006 303 Draw_MLTextCtrl 0.745 10.088 1259 Game_Timer 0.645 7.900 1258 PlayerTimer 0.239 0.239 1259 Game_Draw_Texts 0.117 3.414 1259 Game_Draw_Player 0.055 0.055 1258 AnimateLevel_NPCs 0.051 0.106 1258 PlayerTimer_AnimateLevel 0.044 0.518 425 Draw_GuiShowImgCtrl 0.029 0.029 174 Draw_DrawingPanel 0.020 0.440 2 TilesBuffer_Draw2DArea 0.012 0.012 8 GarbageCollector Function tree: %NSTime % Time Invoke # Name 255.287 155.287 0 Other applications 86.647 6.451 1259 RenderGUI 55.144 4.621 1259 Game_Draw 19.124 19.124 1259 Draw_Tiles 14.025 7.224 33993 Game_Draw_NPC 5.910 5.361 5036 DrawAni 0.548 0.548 36 LoadBitmap 0.890 0.890 204 LoadBitmap 9.197 9.197 21548 Draw_ShowImg 3.414 0.117 1259 Game_Draw_Player 3.296 2.743 1259 DrawAni 0.552 0.552 30 LoadBitmap 2.355 2.150 1259 Game_Draw_GetDrawObjects 0.205 0.205 39 LoadBitmap 2.167 1.335 1352 DrawAni 0.831 0.831 41 LoadBitmap 0.239 0.239 1259 Game_Draw_Texts 9.893 6.668 23082 Draw_Bitmap 3.225 3.225 357 LoadBitmap 5.288 5.097 1478 Draw_ButtonCtrl 0.191 0.191 7 LoadBitmap 4.301 4.301 3586 Draw_Text 2.179 1.930 2449 Draw_BitmapButton 0.249 0.249 44 LoadBitmap 1.008 1.008 27571 Draw_Clip 1.006 0.970 303 Draw_MLTextCtrl 0.035 0.035 6 LoadBitmap 0.815 0.815 22 LoadBitmap 0.518 0.044 425 Draw_GuiShowImgCtrl 0.473 0.461 425 DrawAni 0.011 0.011 1 LoadBitmap 0.029 0.029 174 Draw_DrawingPanel 13.352 3.243 1259 Timer 10.088 0.745 1259 Game_Timer 7.900 0.645 1258 PlayerTimer 6.707 6.313 1258 Scripts 0.381 0.381 87 LoadBitmap 0.012 0.012 8 GarbageCollector 0.440 0.020 2 TilesBuffer_Draw2DArea 0.420 0.420 1 LoadBitmap 0.106 0.051 1258 PlayerTimer_AnimateLevel 0.055 0.055 1258 AnimateLevel_NPCs 1.442 1.442 1259 Networking 0.020 0.020 4 LoadBitmap Top 50 of npcs taken most CPU time: 1. 0.153169631 % Weapon -GUI/PMWindow iPhonePMAlertButton.onAction: 0.044749287 % iPhonePMAlertButton.onAction=>openPMWindow: 0.03391393 % iPhonePMAlertButton.onAction=>updatePMIcon: 0.008930096 % iPhonePMWindowButtonClose.onAction: 0.006467268 % iPhonePMWindowButtonClose.onAction=>destroyPMWindo w: 0.006190488 % iPhonePMWindowButtonClose.onAction=>destroyPMWindo w=>updatePMIcon: 0.000263428 % onActionclientside: 0.036396314 % onActionclientside=>updatePMIcon: 0.013511739 % 2. 0.012040138 % Weapon -Games onActionClientSide: 0.091150153 % Class gui_games: Games_MessageBox_OKButton.onAction: 0.001129336 % onActionClientSide=>handleServerData: 0.079551972 % sendToServer: 0.009111818 % 3. 0.003979802 % Weapon -GUI/Chat Classic_ChatField.onAction: 0.002066166 % Classic_ChatField.onAction=>filterChat: 0.000783991 % Classic_ChatField.onLoseFirstResponder: 0.000044768 % Classic_ChatField.onMouseDown: 0.000216143 % Classic_GuildChatField.onAction: 0.002414022 % onPlayerChats: 0.000069822 % updateGuildButton: 0.001340059 % 4. 0.003530383 % Weapon -Games_Profile Class gui_profile: Games_ProfileWindow.onAnimationFinished: 0.001336207 % Games_ProfileWindow_BackButton0.onAction: 0.003643409 % Games_ProfileWindow_BackButton0.onAction=>closePro file: 0.003302151 % Games_ProfileWindow_BackButton0.onAction=>closePro file=>closeProfilePanels: 0.000357123 % Games_ProfileWindow_EditButton0.onAction: 0.529053357 % GraalControl.onMouseDown: 0.128589279 % GraalControl.onMouseDown=>showProfile: 0.126205579 % GraalControl.onMouseDown=>showProfile=>addBackButt on: 0.005938908 % GraalControl.onMouseDown=>showProfile=>addTitleCon trol: 0.00196343 % onAnimateChar: 0.000629893 % setProfile: 0.033240091 % setProfile=>setProfileObject: 0.023442965 % showProfile: 0.271347634 % showProfile=>addBackButton: 0.014194129 % showProfile=>addTitleControl: 0.004117871 % 5. 0.002440214 % Weapon -Player/Movement GraalControl.onMouseDown: 0.002146417 % GraalControl.onMouseUp: 0.001482441 % MouseMovement_Overlay.onMouseDown: 0.031381726 % MouseMovement_Overlay.onMouseDown=>checkKeyPadMove ment: 0.028206356 % MouseMovement_Overlay.onMouseDown=>checkKeyPadMove ment=>onTimeout: 0.020348908 % MouseMovement_Overlay.onMouseDown=>checkKeyPadMove ment=>onTimeout=>movePlayer: 0.011681321 % MouseMovement_Overlay.onMouseDown=>checkKeyPadMove ment=>onTimeout=>onSetWalkAni: 0.002680017 % MouseMovement_Overlay.onMouseDragged: 0.018429078 % MouseMovement_Overlay.onMouseDragged=>checkKeyPadM ovement: 0.011193824 % MouseMovement_Overlay.onMouseLeave: 0.002164952 % MouseMovement_Overlay.onMouseLeave=>releaseAllMove mentKeys: 0.001213755 % MouseMovement_Overlay.onMouseUp: 0.00934358 % MouseMovement_Overlay.onMouseUp=>releaseAllMovemen tKeys: 0.00754101 % MouseMovement_Overlay.onMouseUp=>releaseAllMovemen tKeys=>setIdleAni: 0.002897651 % MouseMovement_ShootOverlay.onMouseDown: 0.000781315 % MouseMovement_ShootOverlay.onMouseDown=>checkKeyPa dShoot: 0.000491502 % MouseMovement_ShootOverlay.onMouseDown=>checkKeyPa dShoot=>pausedir: 0.000080424 % MouseMovement_ShootOverlay.onMouseDragged: 0.002352035 % onDoGrab: 0.003578907 % onReleaseGrab: 0.00249427 % onReleaseGrab=>setIdleAni: 0.00155619 % onRevertAnimations: 0.000039584 % onTimeout: 0.078735645 % onTimeout=>movePlayer: 0.037223368 % onTimeout=>onSetWalkAni: 0.017419683 % pauseani: 0.000101473 % 6. 0.000690817 % iPhonePMWindowScroll 7. 0.000299811 % iPhonePMWindowContent 8. 0.000299811 % iPhonePMWindowContent |
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