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Water Splash
I've been working on my custom movement system and the swimming/drowning part is almost finished.
One thing that makes it just not feel right is that it misses the classic Graal water splashes. How can I access them? I've found something here, but I'm not sure how that could help me. http://wiki.graal.net/index.php/Crea...ent/PlayerData |
What you found looks like some Graal 3D leftovers. For the default water splash stuff you can use putleaps(type, x, y), the "leap type" for water is 5.
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Thank you Crow!
I guess displaying it clientside is enough. I don't want more timeout-loops going over players... My server is already kind of laggy in v6. It runs smoothly in v5 though. :/ |
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To display "water splashing" globally, you just make a gani (as Crow suggested) and use a global (1-199) index with showani when they enter the water and hide it like a second later. |
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