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Numbers - 2/20/11
This is an updated version of this thread.
Since January 26th, 2009: - 3,113,212,344 damage points have been inflicted* - 276,792,665 shots have been fired - 4,384,857 kills have been made - 927,605 people have logged in (not unique logins) - 4,138 support tickets have been made Since October 6th, 2009 (when I started counting): PHP Code:
In the past 30 days: PHP Code:
- $40,694,435 (+) in bank accounts - 2 millionaires (=) (judging by bank accounts) Top 100 players by hours** PHP Code:
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Top 100 players by kills**
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* This statistic does not look plausible when compared with the measurement taken last time I did this and is probably inaccurate. ** Anyone who hasn't logged in since October 6th, 2009 will not be listed here. |
The person on UN with the most hours has more hours than the person on Era with the most hours.
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I like seeing these stats. The account types are always especially interesting.
Is that "shots fired" statistic actually the number of hits registered? Seems like that would be more likely than the actual number of bullets fired, because if so I would expect that number to be much higher. Edit: Down to 709 damage dealt per kill. In the previous thread it was 1290 damage dealt per kill. So people are either running less, healing less, killing more quickly/precisely or dealing less collateral damage; or ULMS isn't being hosted as often. Jan 26th 2009 -> Feb 20th 2010 = 390 days 2,141,484 kills / 390 days = 5490.98 kills per day Jan 26th 2009 -> Feb 20th 2011 = 755 days 4,384,857 kills / 755 days = 5807.76 kills per day Proof that, on average, kills are increasing. (4,384,857 kills - 2,141,484 kills) / 365 = 6146.23 kills per day for the last year = 256.09 kills per hour = 4.27 kills per minute |
oh coool- how're you storing this information? If you want I can pull some from Era iPhone =D (if you paste me scripts)
thanks |
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I have Era iPhone's information.
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The statistics from the last 30 days seem high compared to over the past year and a half. Anything to do with player traffic increase from Era iPhone do you think?
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wow lol rams .. he started to play when i quit :s
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lol at wils kills
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Mental note: Over 100 players (Who still play) Wasted 3k+ hours on era alone
*Lul |
Now just think of those 24,000 players and if like 10% of them bought guns/items through the gold system ;)
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It's still possible to make a pretty good profit off of the gelat shop. Quote:
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turn era into BattlefieldHeros style so we can all be wallet warriors
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~11 damage per shot(though I excluded other forms of damage)?
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That's assuming that every shot is a hit. But if we assume that shots that didn't hit also count, then we would expect the shots fired number to be much higher and the average damage to be much lower?? |
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Other damage sources would need to account for almost 50% of all damage to reduce the average damage from guns (~20) to 11. Would be interesting to see the damage source breakdown statistics though, if they do exist. |
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