![]() |
Increase player.rupees cap
I can't see any reason why it needs to be capped at roughly 3670015 anymore. Also add a rupeeslimit serveroption if there isn't already.
Obviously you can get around this by using a clientr variable but I don't really want to go through old scripts on Zodiac to fix it and the potential headaches of converting it over. On the server-side it does allow you to go over the cap but it's not visible to the client, and the "cap" is then imposed when the player logs out. With V6 on the horizon I think this would be a nice little change. |
I think it'd be a nice change regardless of the version on the horizon. This cap isn't necessary anymore, if at all.
|
Here here! I want to be able to give myself more rupees than there is actual money circulating on Earth right now.
|
I didn't know it was an actual cap, I thought it was because graal couldn't read higher cause of engine limitations, no?
|
Quote:
|
If this means Graal gets arbitrary precision arithmetic, I approve!
|
Quote:
|
Gotta ask. Where the hell did they come up with 3670015 anyway?
|
The limit will soon be increased, however the client side will not see more than the old limit.
|
Quote:
|
Is there a way to have it serversided display then or so?
|
should be lowered to 867-5309
|
Quote:
|
Quote:
|
| All times are GMT +2. The time now is 10:26 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.