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iFuzzy 12-30-2010 11:23 PM

Graal Editor - Glitch?
 
1 Attachment(s)
Hi all, I found another bug I THINK for Graal Offline Editor.. It's been happening for a couple days for me now. My levels I load from my friend's server I work on, and levels I created myself appear mixed up and glitched. Random tiles are scattered around the level everytime I load and play it. Also this happens.

Attachment 52135

Deas_Voice 12-31-2010 12:10 AM

if the server you work for is using another tileset, probably modern style, you are missing the tileset.

this is not a glich.

iFuzzy 12-31-2010 12:20 AM

Quote:

Originally Posted by Deas_Voice (Post 1619002)
if the server you work for is using another tileset, probably modern style, you are missing the tileset.

this is not a glich.

No.. I even set it back to Pic1 and it still messes up.. The tiles on the level go scattered everywhere, etc.

Deas_Voice 12-31-2010 12:23 AM

Quote:

Originally Posted by iFuzzy (Post 1619011)
No.. I even set it back to Pic1 and it still messes up.. The tiles on the level go scattered everywhere, etc.

post the script?

Soala 12-31-2010 12:36 AM

If you are swimming in the cliffs of pics1, the tileset type you've used is 1 in the script. Switch it to type 0.
The tileset type value should be the very last number in your script:

PHP Code:

addtiledef("tilesetname.png",levelname,type); 


Deas_Voice 12-31-2010 12:41 AM

Quote:

Originally Posted by Soala (Post 1619018)
If you are swimming in the cliffs of pics1, the tileset type you've used is 1 in the script. Switch it to type 0.
The tileset type value should be the very last number in your script:

PHP Code:

addtiledef("tilesetname.png",levelname,type); 


what if his tileset is a type 1(modern)?
i don't think there's something wrong with what type it is by judging of his previous threads, rather that he doesn't have the proper tileset or levelprefix-

as i said, please post the script that you are using to change tileset(s).

iFuzzy 12-31-2010 12:49 AM

Quote:

Originally Posted by Deas_Voice (Post 1619019)
what if his tileset is a type 1(modern)?
i don't think there's something wrong with what type it is by judging of his previous threads, rather that he doesn't have the proper tileset or levelprefix-

as i said, please post the script that you are using to change tileset(s).

I fixed it thanks guys!

Heres my next problem: How do I set my server's tileset in because I just get a grassy screen with a black diagonal square line going up and down throughout the level..

Is it like addtiledef cypheria_tileset2.png,,;?

I want it to be like that for every level I open, etc.

Soala 12-31-2010 12:59 AM

Setup a main system as a wNPC and add it to your player.
Inside this system, you can use the line I wrote as an exemple in my previous post.
You can use as much addtiledef's as you need, to set the proper tileset on each place.

Don't forget to use addtiledef on clientside.

Deas_Voice 12-31-2010 01:02 AM

Quote:

Originally Posted by iFuzzy (Post 1619021)
I fixed it thanks guys!

Heres my next problem: How do I set my server's tileset in because I just get a grassy screen with a black diagonal square line going up and down throughout the level..

Is it like addtiledef cypheria_tileset2.png,,;?

I want it to be like that for every level I open, etc.

if u set your levelprefix correct and your levels starts a certain way, you would only have to do it once.

such as "addtiledef tileset.png,myserver_,type(0 or 1)"
now, if your level starts "myserver_" your going to see tileset.png on that level.

Codein 12-31-2010 01:04 AM

You need to set the type (not sure about level prefix, but you should set that too). If it's completely custom from ground up, chances are it's using type 1, but if it's just small mods to pics1.png, it would be type 0.

addtiledef cypheria_tileset2.png,cypheria,1; as an example.

Deas_Voice 12-31-2010 01:07 AM

dang u people, he is having a problem with hes editor, not ingame.


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